New Playable Content

Balkov Nest

There have been rumours circulating about a violent band of monsters attacking anyone that dares to venture near their territory in Cristal Stream. They must be stopped at all costs before more innocent lives are claimed! The citizens of Calderock call upon their mighty hero (that's you) to help them before more harm comes to them. Balkov must be stoppped.

Level Requirement 90
Difficulties LB-08
Party Size Minimum 1 players, Max 4 players
Revivals 3 revivals allowed
Weekly Limit 1x weekly loot restriction (unlimited reruns for misc drops)
Recommended Composition 1x Tank, 1x Healer, 2x DPS

Rewards

The treasure coffer which appears upon completing Balkov Nest will not drop any gear.

Loot quantity will be determined based on the floor cleared.
All loot will be bound to each player. Rolling on loot is not required.

Chest Contents:

Labyrinth Level Item Drops

Floor 8
x30 Community Core Shards
x90 Balkov's Concoction
x1 (25,000) Hero's Tears

* Reward eligibility will be reset every Saturday at 9:00 a.m. (Server Time) or any forced nest resets, if applicable.

Executioner's Arena

A mighty Minotaur executioner named Julius has been spotted in a familiar arena, the townspeople of Saint's Haven have reported him kidnapping merchants and travellers, never to be seen again. It's up to you to go there and put a stop to his sadistic affairs! Deckard has a bounty on Julius, so speak to him once you've kicked his butt!

Level Requirement 90
Difficulties LB-05 ~ LB-08
Party Size Minimum 1 player, Max 4 players
Revivals One revival allowed
Weekly Limit 5x weekly loot restriction
Recommended Composition No specific recommendation

Rewards

The treasure coffer which appears upon completing Executioner's Arena will not drop any gear.

Loot quantity will be determined based on the floor cleared.
All loot will be bound to each player. Rolling on loot is not required.

Material can be exchanged at the respective shop at Deckard in Saint Haven.

Chest Contents:

Labyrinth Level Item Drops
Floor 5 x1 Gold Voucher
x2 Julius's Horn
Floor 6 x2 Gold Voucher
x4 Julius's Horn
Floor 7 x3 Gold Voucher
x6 Julius's Horn
Floor 8 x4 Gold Voucher
x8 Julius's Horn

* Reward eligibility will be reset every Saturday at 9:00 a.m. (Server Time) or any forced nest resets, if applicable.

Hero's Tears Dungeon

We've repurposed our old Diana Dungeons and added two more dungeons for your pleasure! You can now obtain a set amount of Guild Honour Coins and Hero's Tears per clear depending on Labyrinth level.

You shall receive 30 Guild Honour Coins on Labyrinth Level 5, and 250 Hero's Tears Points.

You shall receive 60 Guild Honour Coins on Labyrinth Level 6, and 500 Hero's Tears Points.

You shall receive 90 Guild Honour Coins on Labyrinth Level 7, and 750 Hero's Tears Points.

You shall receive 120 Guild Honour Coins on Labyrinth Level 8, and 1,000 Hero's Tears Points.

We strongly recommend a party of four for this, with preferably a tank. Alternatively, for those who wish to run alone, your new friend Terramai (purchased at David's Infinity Nest shop) can help you out!

I.C Shop

New Costumes

New costume sets are available starting this patch.

Priced at the usual amount, and available in various themes/flavours.
Check them out in the I.C Shop today.

You can either purchase each costume piece individually to mix-and-match to your liking, or buy the entire set in a package for an automatic 15% off your purchase!

Here are some example banners of the new sets:

Eternal Oath
Eternal Oath Weapons
Passionate Champion
Passionate Champion Weapons
Mushroom Angel Set (Yellow)
Mushroom Angel Set (Blue)
Mushroom Angel Set (Sky Blue)

Vigor System

Introducing Vigor!
Some of you may know this system from official servers, but some of you may not.
What does Vigor do? For selected areas where it is enabled, you will consume more Fatigue in order to get double the drops.
Sounds too good to be true right? Well, there's a catch. You can only do this for 5 instances per day, and 15 instances total per account.

Fatigue is consumed upon entry, so try not to leave the dungeon before you kill the boss for your rewards! Now go out there and get your bonus drops!

You can activate Vigor by checking the respective UI box.

Current dungeons that support our custom Vigor drops are the following:

Dungeon Name
Kairon Beach
Abandoned Wharf
Phantom Forest Core
Ancient Kairon City
Secret Seabed Cave
Old Garden
Undergarden
Great Arena

Mercenary Sysem

Introducing one of the legendary heroes of Altera, Terramai!
Need a tank for a dungeon or even certain nests? He's got your back! With defensive CDs for himself, and defensive CDs for you, he'll do his best to make sure you both make it out alive.
You can assign his signature skills Guardian Force and Miracle Relic to your skill bar, or he will actively do them himself under certain conditions.

To assign these skills, go to your Character Menu (default key P), then to Hero, and then drag n' drop the abilities you see there on your skill bar! It's that easy!
Terramai can be acquired from the Infinity Nest shop at David for 20,000 Hero's Tears once a week, good luck in your instances with him and have fun!

General

Instance: Great Arena

  • Doubled the amount of Engraving Points dropped.
  • Slight nerf to the Final Boss.
  • Set the maximum revive limit to 5.

Obtainable Items

  • We nerfed the Lebria Heraldries starting with v2.00 onward because we felt they were overpowered in conjunction with all the newer items that also boost your stats.

NPCs (Shops)

  • Added new shops at Diana, Deckard, and David.
  • Bounty Points are enabled again, and can now be used at Deckard once more.
  • The ticketer NPC in Calderock no longer checks your Main Quest progression before allowing you to travel to Saint Haven.

(PVE) Class Adjustments

The following class skills have been adjusted as follows:

All Tanks

[Provoke]

  • Debuff duration has changed from 15s > 30s.

Archers

[3rd Awakening]

  • We've preloaded Archer's 3rd awakening as a small in-game teaser for the time being. They are not usable yet and you cannot learn them, so don't report it as a bug.

Barbarian

[Furious Bash]

  • The skill is now an iframe.

[Overtaker]

  • The skill is now an iframe.

Grand Master

[Double Helix]

  • The skill is now an iframe.

[Avoid Shot]

  • An additional input/animation has been added to the Normal Attack button.

Majesty

[Awakening Passives]

  • Removed several unintentional awakening passives left over.

Guardian

[Divine Barrier]

  • The regen value has changed from 1.5% > 1%.

[Stance of Faith EX]

  • Parrying window increased.
  • Perfect Parry heal amount changed from 7% > 2%.

Saint

[Sacred Wish]

  • Damage Reduction changed from 30% > 50%.
  • Skill cooldown changed from 210s > 120s.
  • Buff duration changed from 1s > 5s.
  • Area of Effect has been doubled.

[Healing Relic EX]

  • Cooldown changed from 50s > 35s.

[Great Heal]

  • Cooldown changed from 90s > 45s.
  • Healing amount changed from 35% > 50%.

[Regeneration]

  • This previously removed skill is now back in the skill tree.

[Immortality]

  • Buff effects have changed to Damage Reduction, same as pre-6.0.

[Blessed Sign CM3]

  • The skill animation speed has increased.

[Saint Salvation]

  • The skill is now an iframe.

Inquisitor

[Falling Thunder]

  • The skill animation has changed.

[Lightning Storm EX]

  • You can now Tumble out of the animation.

Randgrid - Tank Tree

[Counter Flare EX]

  • Parrying animation has changed.
  • Courage cost reduced from 5 > 3.

[Horn Raid EX]

  • Skill animation changed.

Defensio

[Heating Choke]

  • The skill is now an iframe.

[Provoke]

  • Small iframe at the beginning + animation was cut.

[Ground Shove]

  • Custom animation changed to be in line with other parrying anims.

[Leaping Over EX]

  • Iframe at start, backflip re-enabled.

[Ruination EX]

  • iFramed at cast and landing.

[Class Mastery]

  • Removed the effect of SA, replaced by a small heal.

[Shove]

  • Skill cooldown has changed from 5s > 2s.

[Cross Counter]

  • Skill cooldown has changed from 10s > 4s.

[(Awakened) Over Defense]

  • HP barrier has changed from 30% > 50%.
  • Skill cooldown has changed from 60s > 120s.

[Bone Break]

  • Skill cooldown has changed to 4s.

[Leap Over]

  • Skill cooldown has changed to 8s.

[Ground Spike]

  • Skill cooldown has changed to 8s.

[Ground Spike EX]

  • Hits are ccondensed and now performs Rock Fist final hit automatically.

[Shove]

  • Skill cooldown has changed to 6s.

Ripper

[Burning Ripper]

  • The skill is now an iframe.

[Flame Dragnail]

  • The skill is now an iframe.

[Blade Runner EX]

  • The skill is now an iframe.

Lustre

[Eternal Light Quarts]

  • The healing effect has been removed.

[Flood Trick Awakened Passive]

  • The skill is now back in the skill tree along with a new healing skill.

[Countdown]

  • Now applies to the whole party, and a Lifesteal effect has been added.

Bleed Phantom

[Vicious Cycle]

  • The skill is now an iframe.

[(Cruel) Phantom Drive]

  • The skill is now an iframe.

Light Fury

[Rejuvenation Chakra]

  • The skill has been added back to the tree.

[Awakened Chakra]

  • Now heals for 30% HP.

Physician

[Benedicia]

  • A new skill has been added to the tree

[Healing Shower EX]

  • CD has been changed to 60s

(PVP) Class Adjustments

The following class skills have been adjusted as follows:

General

[Base Stats]

  • Fixed base stat values across the board.

Dark Avenger

[Shadow Call EX]

  • No longer disables the skill, and changes it to be a party buff with 50% of the effect (as originally intended)

Physician

  • The Custom ultimate is now properly disabled

Sniper

  • Fixed (the Marksman Mode tree still remains disabled for now due to its current bugs)

Saleana & Elestra

  • Fixed up skills

Resolved Issues

The following issues have been addressed:

Obtainable Items

  • Fixed an issue with [Lebria Heraldry-Ultimate v1.00] wherein the starting FD value was double the intended amount.
  • Fixed an issue with Argenta's Mounts not working as intended.
  • Fixed title issues involving A Tiger's Pride and The Raging Storm.
  • Fixed rarity and stats issue involving Christmas Strawberry Girl minion.

Class Skills

  • Fixed an issue with Guardian's Passage of Arms not giving superarmour.
  • Fixed an issue with Cleric's Tumble wherein the skill cooldown was still 2.6s instead of 2s.
  • Fixed an issue with Lunar Knight's Eluding Moon wherein the buff icon was not displaying correctly.
  • Fixed an issue where Ripper's Class Masteries description is incorrect
  • Fixed an issue where Barbarian's Class Masteries description is incorrect

I.C Shop

  • Fixed an issue where you were not able to purchase packages in "Costumes 2" tab using CC.
  • Fixed rarity, set bonus, and stats for various older costumes which used to be Normal or Magic grade.

Misc.

  • Fixed an issue wherein Mocha NPC was not spawning in Saint Haven.
  • Fixed an issue with Warp Guides in Saint Haven.