Patch 8.01 - Notes
General
Calderock Village
- A second channel for Calderock Village has been added.
- Both channels are temporarily split by server region to try a new experiment. CH. 1 will be the default EU, and CH. 2 will be SEA.
- The SEA Town servers are on a lower spec machine, expect possible performance stability issues under load. We'll upgrade it soon, but for now it'll do as a test phase. If you end up encountering issues then we recommend you stay in EU Calderock.
- You can see and join cross-region parties. If you're in EU and join a SEA region party, you'll automatically transition over to SEA.
Guilds
- Halved the required experience for all guilds to level up.
Blacksmith Corin
- Enchant rates for RuDN equipment have been significantly increased. As usual, you can see the new rates in the Enchant Odds window when inserting a RuDN piece into the enhance window.
- x100 Jade Essences crafting recipe has been added.
Disassembler
- Mist Nest Dragon Jades can now be disassembled into a portion of the materials used to craft them.
- Mist Nest materials can now be disassembled into Essence of Mist, aside Branches and Essence of Mist itself.
Playable Content
[Guardian Nest]
- Decreased the damage of the Frog boss's stomp skill.
[Gear Score Requirements]
The following content now have a GS requirement:
- Plentiful Gold Trove Nest
- Chaos Duel Nest
- Chaos Duel Nest Extreme
- Guardian Nest
[Chaos Duel Nest Extreme]
- Lowered the minimum party size requirement from 3 -> 2 players.
[Trial of a Hero]
- Maximum weekly clear limits have increased from 4 -> 6 clears per week.
[All Classes (Except Arta and Sorceress)]
- Weapon requirements for skill usage has been unlocked.
(PVE) Class Adjustments
The following job skills have been adjusted.
[Battle Howl]
- Skill type has been changed into Passive Skill.
[Iron Skin]
- Skill type has been changed into Passive Skill.
[Finish Attack]
- Skill cooldown have been decreased from 15s -> 12s.
- Skill damage has been decreased by 20% to accommodate the lower cooldown.
[Finish Attack Instant]
- Skill cooldown have been decreased from 15s -> 12s.
- Skill damage has been decreased by 20% to accommodate the lower cooldown.
[Flying Swing EX]
- Skill cooldown has been decreased to 7s.
[Instant Flying Swing EX]
- Skill cooldown has been decreased to 7s.
[Class Mastery]
- ATK stat reduced from 45% -> 30%.
- [Battle Howl] increasing Max HP has been removed due to the Mercenary change of it becoming a passive.
[Final Stand]
- Skill cooldown has been increased from 240s -> 360s.
[Adrenaline Rush]
- HP Activation changed from 40% -> 25%.
[Circle Bombs]
- Skill damage has been decreased by 40%.
[Assault Crash]
- Skill damage has been slightly increased.
💡
While we enjoy that people like Destroyer, and we love his class fantasy of being an immovable object, he did too much damage, and something had to give. We didn't want to remove his class fantasy, so we opted to nerf his damage while keeping his playstyle intact.
[Frenzy]
- HP Consumption has been increased from 20% -> 40%.
[Offend Hit]
- Stage 1 Damage Increase changed from 15% -> 25%.
- Stage 2 Damage Increase changed from 25% -> 35%.
- Now has different buff icons to indicate more clearly which stage you are in.
[Equilibrium]
- Skill cooldown has been decreased from 40s -> 20s.
[Awakened Cyclone Axe]
- Skill damage has been increased by 100%.
[Furious Bash]
- Skill damage has been increased by 50%.
[Siege Arrow Shower EX]
- An issue where the skill did not have the [Normal Attack Button] input for [Hidden Trick] has been fixed.
[Bullseye CM2]
- An issue where you can't animation cancel with Tumble upon using the skill outside of Siege Mode has been fixed.
[Tactical Shot]
- The skill has been added back to the Sniper skill tree.
[Awakened Passive Tumble]
- Now shares a cooldown timer with [Tactical Shot].
- No longer shares a cooldown timer with the regular version of Tumble.
[Siege Charged Shot EX]
- [Normal Attack Button] input has been added to cast [Hidden Trick].
[Siege Recharge]
- [Normal Attack Button] input has been added to cast [Hidden Trick].
[Marking Shot]
- [Normal Attack Button] input has been added to cast [Hidden Trick].
💡
The casting animation for these skills are relatively short. If you are used to the timing of using Hidden Trick after any of these skills, it will still feel different, because Hidden Trick was technically being used while the game considered your character to be in the neutral stance of Siege Mode.
You CANNOT use any input to cast Hidden Trick while in the neutral stance of Siege Mode. This has been removed after changing the input for Hidden Trick to [Normal Attack Button].
You CANNOT use any input to cast Hidden Trick while in the neutral stance of Siege Mode. This has been removed after changing the input for Hidden Trick to [Normal Attack Button].
[Base Stat]
- Increased Arctic Ranger's VIT to HP ratio from 1:30 -> 1:38.
[Awakened Veil]
- Shields no longer stacks up to 3 times.
- Skill cooldown has been increased to 40s.
- Skill duration has been reduced to 45s.
- New effect : The skill now grants a 10% HP Shield on cast, which will automatically refresh up to two times upon breaking. If the shield is not consumed when the buff expires, the recipient shall be healed instead based off of remaining shield refresh count.
[Awakening Passive Manipulation]
- Cooldown reduction has been increased from 2s -> 3s to make it slightly easier to keep Temperance active.
[Temperance]
- Shield Strength has been decreased from 40% -> 20%.
- Duration has been increased from 30s -> 35s (previous description stated 15s, which is incorrect.)
[Expedient]
- Skill cooldown has been decreased from 120s -> 60s.
- This skill no longer influenced by any Cooldown Reduction buff.
- ATK Increase buff from the skill has been decreased from 10% -> 5%.
[Heal]
- You can now move your camera slowly when casting the skill.
[Holy Burst]
- You can now move your camera slowly when casting the skill.
[Awakened Holy Burst]
- You can now move your camera slowly when casting the skill.
[Guardian Force]
- The skill now additionally grants [Light's Solace] effect for 60s to the Guardian and the party.
Light's Solace : Upon reaching 40% HP or lower, and receiving damage, heal for 7% HP. This heal also applies if the buff expires.
[Summon Slime]
- Skill cooldown has been decreased from 45s -> 10s to help with summon wipes.
[Class Mastery]
- ATK Increase has been decreased from 20% -> 10%.
[Class Mastery II]
- New Effect : Upon casting [Passion] from the base Assassin tree, you will receive an additional buff that heals you and your allies for 2% HP upon hitting an enemy. The healing effect has an internal cooldown of 2s.
[Awakened Passive Ajna Squad]
- Rabbit HP restoration has been reduced from 3% -> 1.5%.
[Umbra]
- An input has been added at the end of the skill to cast [Crowstorm].
[Battle Order]
- Additional Damage on Critical Hit has been reduced from 30% -> 25%.
- +5% Ice Damage has been added to the skill.
[Ripple Effect]
- Skill damage has been decreased by 60%.
[Sword Storm]
- An issue where it would need 10 bubbles to be castable even though it would only cast 5 bubble upon using it has been fixed.
[The Eye]
- Skill duration has been increased from 30s -> 60s.
[Distribution EX]
- Jump Height has been decreased to mitigate jumping over smaller bosses.
[Tiger's Roar Instant]
- An issue where the debuff would stack with normal [Tiger's Roar] has been fixed.
[Life's Warmth]
- HP Restored has been decreased from 20% -> 2% per tick.
(PVE) Fixed Issues
General
- An issue where Power Tumbles for Archer, Vandar, and Lencea not working on severe knockbacks.
- An issue where Lux Ascendant wasn't showing up in the Character Creation menu.
- An issue with Mist Nest's Wailing Gatekeeper Ornird attack pattern behaving erroneously.
- An issue with Lucky Zone dungeon clears not counting toward Beginner Guide and Account Tasks progression.
(Still) Coming Soon
- Black Dragon Nest is in the final phases of testing. You can expect it to arrive in the next update.
- Saint Haven Saviour has been picked back up and is being built out.
- Groundwork has been laid for further nest content beyond this patch.
- Daily rotation for Lucky Zone maps.