Patch 7.41 - Notes
Dragon Vault
This patch includes the monthly Dragon Vault rotation.
Thanks for your patience.
Some good news - This may be the final rotation as we’re working on a new system for the March update featuring more permanent costume availability.
Matador Costume




Thief Costume




Healer Party Buff Adjustments
The following healer skills have been adjusted.
[Support Order Alpha]
- Ice Attack increased from 20% -> 30%.
- A new +15% Fire/Dark/Light Attack effect has been added to the skill.
- A new +20% Cooldown Reduction effect has been added to the skill.
- +10% Critical Rate effect has been removed from the skill.
[Knight's Blaze]
- Fire Attack increased from 20% -> 30%.
- A new +15% Ice/Dark/Light Attack effect has been added to the skill.
- Attack Buff increased from +15% -> 20%.
[Miracle Chakra]
- Cooldown decreased from 120s -> 60s.
- Light Attack increased from 25% -> 30%.
- A new +15% Ice/Fire/Dark Attack effect has been added to the skill.
- A new +20% Critical Damage effect has been added to the skill.
- A new +5% Attack effect has been added to the skill.
- +20% Cooldown Reduction effect has been removed from the skill.
- +5% Action Speed effect has been removed from the skill.
[Vitamins]
- Cooldown decreased from 120s -> 60s.
- A new +15% Ice/Fire/Light Attack effect has been added to the skill.
- A new +5% Cooldown Reduction effect has been added to the skill.
- +5% Attack effect has been removed from the skill.
[Countdown]
- Cooldown decreased from 120s -> 60s.
(PVE) Class Adjustments
The following job skills have been adjusted.
[Bang Sword]
- Skill damage increased by +30%.
[Impact Punch]
- Skill damage increased by +30%.
[Knight Punch]
- Skill damage increased by +30%.
[Over Line]
- Skill damage increased by +50%.
[Rash Drive]
- Skill damage increased by +30%.
- Can now be cast by holding [Backward Button] during activation.
[Valiant Hail]
- Skill damage increased by +50%.
[Class Mastery II]
- Damage bonus increased by +10%.
[Fanning Cleave]
- Cooldown adjusted to 14s to better align with rotation timing.
[Evade]
- Can now be used after casting [Astral Storm]
[Punch Smash (Current)]
- Skill damage increased by +10%.
[Class Mastery II]
- Attack Bonus decreased from 20% -> 10%.
[Blizzard Storm]
- Skill damage increased by +43%.
[Chilling Mist]
- Skill damage increased by +92%.
[Freezing Field]
- Skill damage increased by +160%.
[Frozen Spikes]
- Skill damage increased by +60%.
- Cooldown decreased from 12s -> 9s.
[Frozen Statue]
- Skill animation has been changed.
[Glacial Field]
- Skill animation has been changed.
[Ice Punisher]
- Cooldown decreased from 14s -> 10s.
[Ice Sphere]
- Skill damage increased by +72%.
[Ice Sword]
- Skill damage increased by +100%.
[Icy Cylone]
- Skill damage increased by +70%.
[Shatter]
- Skill damage increased by +56%.
[Fireball]
- Skill damage increased by +100%.
[Fiery Vortex]
- Skill damage increased by +100%.
[Flame Volcano]
- Skill damage increased by +100%.
[Ignite (Awakened)]
- Skill damage increased by +50%.
[Rolling Lava]
- Skill damage increased by +100%.
[Summon Meteor]
- Skill damage increased by +50%.
[Enhanced Flame Burst]
- Cast Speed has been increased slightly.
- Skill damage increased by +45%.
[Flame Road]
- Skill damage increased by +50%.
[Inferno]
- Skill damage increased by +30%.
[Fire Wall (Awakened)]
- Skill damage increased by +30%.
[Flame Burst]
- Skill damage increased by +30%.
[Disintegration]
- Skill damage increased by +30%.
[Linear Ray EX]
- Now applies a -10% Light Resistance Debuff.
[Laser Cutter (Awakened)]
- Skill damage increased by +20%.
[Eraser]
- Skill damage increased by +30%.
[Nine Tail Laser]
- Skill damage increased by +20%.
[Spectrum Shower]
- Skill damage increased by +20%.
[Big Bang]
- Skill damage increased by +20%.
[Black Hole]
- Skill damage increased by +20%.
**[Class Mastery II]
- Magic ATK increased from 30% -> 35%.
[Focus Gravity]
- Skill damage increased by +10%.
[Gravity Ascension]
- Skill damage increased by +30%.
[Gravity Ball (Awakened)]
- Skill damage increased by +20%.
[Summon Comet]
- Skill damage increased by +30%.
[Switch Gravity]
- Skill damage increased by +20%.
[Switch Gravity (Awakened)]
- Skill damage increased by +20%.
[Time Distortion]
- Skill damage increased by +10%.
[Triple Orbs (Awakened)]
- Skill damage increased by +20%.
[Class Mastery II]
- Attack Bonus increased from 20% -> 50%.
[Devastation (Nightmare)]
- Skill damage increased by +30%.
- Cooldown decreased from 20s -> 15s.
[Evil Hand (Nightmare)]
- Skill damage increased by +30%.
- Cooldown decreased from 17s -> 14s.
[Savage Attack (Nightmare)]
- Skill damage increased by +30%.
- Cooldown decreased from 17s -> 14s.
[Sawblade]
- Cooldown decreased from 16s -> 12s.
[Sawblade Instant]
- Cooldown decreased from 16s -> 12s.
[Guardian Force]
- Barrier strength decreased from 40% -> 30%.
[Class Mastery]
- Effect strength decreased from 30% -> 20%.
[Summon Buster (Awakened)]
- Skill damage decreased by -30%.
[Mecha Bomb (Enhanced)]
- Skill damage increased by +20%.
[Flag Cannon]
- Skill damage increased by +20%.
[Mechanic Chainsaw (Awakened)]
- Skill damage increased by +30%.
[Extreme Tower (Awakened)]
- Skill damage increased by +40%.
[Mechanic Gatling (Awakened)]
- Skill damage increased by +40%.
[Mecha Cannon]
- Skill damage increased by +40%.
[Full Mecha Swing]
- Skill damage increased by +60%.
[Ancient Graze]
- Skill cooldown decreased from 150s -> 120s.
- Buff effect duration increased from 30s -> 60s.
[Rising Gust (Holy)]
- Skill damage increased by +50%.
[Vanising Spada (Holy)]
- Skill damage increased by +60%.
[Twister (Holy)]
- Skill damage increased by +40%.
[Wild Spada (Holy)]
- Skill damage increased by +30%.
[Flash Tempest (Holy)]
- Skill damage increased by +20%.
[Wild Storm]
- Skill damage increased by +10%.
[Class Mastery III]
- Sting Breeze damage increased by +500%.
- Fixed description stating [Sting Breeze] turned into Light Attribute.
[Class Mastery II]
- Fixed description being misleading about the skill effects.
[Blade Step]
- Hitbox size adjusted to match the skill's visual effects.
[Line of Darkness]
- Skill damage increased by +10%.
[Abyss Claw]
- Skill damage increased by +10%.
[Night Explosion]
- Skill damage increased by +10%.
[Illusion Strike]
- Skill damage increased by +20%.
[Illusion Strike (Enhanced)]
- Skill damage increased by +20%.
[Class Mastery II]
- Damage buff increased by +10% during [Crippling Punisher].
[Spinning Cut]
- Default skill has been reverted to the original version.
- Added a new [Normal Attack Input] into the skill
- Precise Timing on [Special Attack Input] has been added back to the skill.
- Guaranteed Vulnerable has been added into [Precise Special Attack].
[Spinning Swing]
- Added a new [Normal Attack Input] with different animation and effect to the skill.
- Added a new Precise Timing on [Special Attack Input].
- Guaranteed Vulnerable has been removed from the skill.
[Over The Rainbow]
- Skill damage has been decreased by 66.7%.
[Bifrost]
- Guaranteed Vulnerable has been removed from the skill.
[Spinning Skewer]
- Skill damage has been increased by +100.
This changes also affects the Vulnerable Pop damage.
[Class Mastery I]
- Vulnerable chance has been reduced from 10% -> 5%.
[Class Mastery II]
- Attack Bonus increased from 30% -> 35%.
[Gale Thrust]
- This skill has been removed from the Skill Tree.
[Blizzard Shooter]
- Skill damage increased by +100%.
[Class Mastery]
- Attack Bonus decreased from 50% -> 35%.
[Crystal Shooter]
- Skill damage increased by +100%.
[Extreme Twister]
- Skill damage increased by +100%.
[Fatal Stinger]
- Skill damage increased by +100%.
[Gale Stab]
- Skill damage increased by +100%.
[Icicle Strike]
- Skill damage increased by +100%.
[Icy Blast (Awakened)]
- Skill damage increased by +100%.
[Khelgeir]
- Skill damage increased by +150%.
[Momentary Phantasm]
- Skill damage increased by +100%.
[Rime Tempest]
- Skill damage increased by +100%.
[Splitter]
- Skill damage increased by +100%.
[Frosty Cross (Awakened)]
- Skill damage increased by +100%.
[Subconscious (Corrupt)]
- Skill casting speed increased by +50%.
[Fatalism (Corrupt)]
- Skill damage increased by +20%.
[Blood Shot (Corrupt)]
- Skill damage increased by +20%.
[Dissembler]
- Skill damage increased by +30%.
- Skill casting speed increased by +30%.
[Lonely Cloud (Corrupt)]
- Skill damage increased by +20%.
[Injury]
- Iframe added on the dash animation.
[Class Mastery III]
- Fixed description on buff bar stating the wrong potency.
[Repression]
- Input for [Manic] has been removed.
[Incrimination]
- Cooldown changed to 60s to be in line with the previous buff changes.
- Duration changed to 25s to be in line with the previous buff changes.
[Phase Blade]
- Damage increased by +20%.
[Revenge Moment]
- Damage increased by +20%.
[Arrow Sword]
- Damage increased by +20%.
[Requiem]
- Damage increased by +20%.
[Pale Burst]
- Damage increased by +20%.
[Execution]
- Damage increased by +20%.
[Mirage Edge]
- Damage increased by +20%.
- Skill animation speed has been slightly increased.
[Ripple Effect]
- Damage increased by +20%.
[Flush]
- Damage increased by +20%.
[Lightning Rod]
- Damage increased by +20%.
[Outlaw]
- Damage increased by +20%.
[Aircraft]
- Damage increased by +40%.
[Harmattan (Awakened)]
- Damage increased by +40%.
[Class Mastery II]
- Physical Attack effect increased from 10% to 30%.
[Class Mastery]
- Strength Stat increased by +20%.
[Ashes to Dust (Awakened)]
- Skill damage increased by +30%.
[Sharpshooter]
- Skill damage increased by +30%.
[Jackpot]
- Skill damage increased by +30%.
[Jackpot Instant]
- Skill damage increased by +30%.
[Busting Shot]
- Skill damage increased by +30%.
[Finale]
- Skill damage increased by +40%.
[Torchlight]
- Skill damage increased by +10%.
[Claw Crane]
- Skill damage increased by +30%.
[Flatline]
- Skill damage increased by +30%.
[Juggernaut]
- Skill damage increased by +50%.
[Danger Zone]
- Skill damage increased by +40%.
[Charging Weapon]
- Buff duration changed to 25s to be in line with the previous buff changes.