Patch 7.36 - Notes
More class rebalances arrive with this patch, while we work on the Extreme version of Guardian Nest. Some of these balance changes are drastic because several classes were significantly underperforming.
As a heads up, the Sigil Shop will be rotated in the next patch. If you still haven't bought what you want, this will be the last chance!
General Adjustments
Playable Content
- Player requirement for Chaos Duel Nest Normal have been reduced from 2-2 Players to 1-2 Players.
- Maximum clear count for Chaos Duel Nest Normal have been increased from 3 to 5.
- Labyrinth difficulties have been rebalanced, especially focused on early-mid game.
Character Stats
- Limit cap for Critical Rate has been increased to 100%.
Items
- Vigilant Crests can now be extracted into Guardian Insignia Seal.

(PVE) Class Adjustments
The following job skills have been adjusted.
[Iron Skin]
- -20% Damage Reduction effect has been added.
[Brave (Awakened Passive)]
- Now drastically increases Critical Rate on Finish Attack and Finish Attack - Instant.
[Front Shove (Awakened)]
- Skill damage increased by +48.57%.
[Front Shove (Awakened Passive)]
- Now recovers 3% HP instead of 0%.
[Class Mastery III]
- Finish Attack - Instant no longer shares a cooldown with Finish Attack EX.
[Finish Attack]
- Triggers at 65% or lower HP instead of 60%.
- Damage bonus increased from 18% to 22% at level 11 and scales with levels invested.
- Skill damage increased by +83.15%.
[Hyper Drive]
- Skill damage increased by +23.08%.
[Side Dodge]
- Cooldown decreased to 3s.
[Triple Slash]
- Skill damage increased by +50%.
[Absolute Luna]
- Skill damage decreased by -17.5%.
[Crescent Cleave]
- Skill damage decreased by -16.67%.
[Cyclone Slash]
- Skill damage decreased by -15.71%.
- Changed projectile VFX and properties.
- Damage unchanged from previous projectile.
[Flash Stance]
- Skill damage decreased by -14.29%.
[Great Wave (Awakened)]
- Skill damage decreased by -15%.
[Halfmoon Slash]
- Skill damage decreased by -15.56%.
[Moon Blade Dance]
- Skill damage decreased by -14.89%.
[Moonlight Splitter (Awakened)]
- Skill damage decreased by -15%.
[Smash X]
- Skill damage decreased by -15%.
[Adrenaline Rush]
- Barrier effect increased from 20% → 50%.
- Cooldown increased to 120s.
- Duration of the regenerative effect and barrier effect increased to 20s.
[Assault Crash]
- Skill damage increased by +40%.
[Beckoning Shadows]
- Maximum HP increase removed.
- New effect: Added +10% Critical Damage.
[Circle Bombs]
- Skill damage increased by +172.73%.
[Earthquake]
- Skill damage increased by +42.86%.
[Final Stand]
- Skill icon and buff icon changed.
- Animation changed.
- Damage reduction effect removed.
- New effect: Allows you and allies to survive a fatal blow for its duration.
- Cooldown increased to 240s.
[Flying Swing]
- Skill damage increased by +100%.
[Flying Swing EX Instant]
- Skill damage increased by +73.91%.
[Gigantic Bomb (Awakened)]
- Skill damage increased by +50%.
[Howl Charging]
- Barrier strength increased to 20% HP.
- Now scales off the caster’s HP, not the recipient.
[Impenetrable]
- Cooldown decreased to 2s.
- HP restoration increased to 5%.
- Impenetrable window for healing increased slightly (400ms → 600ms).
[Punishing Swing]
- Skill damage increased by +71.43%.
[Thrill of Battle]
- Max HP increase effect removed.
- Healing increase effect removed.
- Damage reduction effect removed.
- Health restoration increased to 20%.
- New effect: Upon receiving damage, restore 10% HP with a 1s internal cooldown.
- Duration increased to 25s.
[Rolling Attack (Awakened)]
- Skill damage increased by +100%.
[Maelstrom Howl (Awakened)]
- Skill damage increased by +200%.
[Camouflage]
- Cooldown increased to 60s.
- Duration increased to 20s.
- Animation reverted to official.
- New effect: Guarantees critical hits for the duration of the effect.
[Armour Break]
- Skill damage element has been changed to Light attribute.
[Divine Ascension]
- Skill damage increased by +66.67%.
[Divine Driver]
- Skill damage increased by +30.77%.
[Divine Judgement (Awakened)]
- Skill damage increased by +24.81%.
[Guardian Force]
- Skill damage increased by +24%.
[Justice Crash]
- Skill damage increased by +44.83%.
- Cooldown decreased by −31.03% (now 10s).
[Overwhelm]
- Skill damage increased by +75%.
[Sanctuary]
- Skill damage increased by +100%.
[Electric Smite]
- Skill damage increased by +16.67%.
[Judgment Hammer (Awakened)]
- Skill damage increased by +30%.
[Judgment Hammer Instant (Awakened)]
- Skill damage increased by +27.27%.
- Bug fix: Fixed an issue where under certain circumstances, Judgment Hammer Instant could be detonated by Judgment Hammer.
[Lightning Zap]
- Skill damage increased by +14.29%.
[Mighty Blow]
- Skill damage increased by +5.77%.
[Radiance Hammer]
- Skill damage increased by +70%.
[Reckoning Hammer]
- Skill damage increased by +70%.
[Thor's Hammer]
- Skill damage increased by +55.56%.
[Thunder Stroke]
- Skill damage increased by +20%.
- Cooldown decreased by −50% (now 30s).
- Hero Gauge gain decreased by −50% (now 12.5%).
[Slime Sacrifice]
- HP recovery increased from 1% to 3.5% per tick.
[Caienne]
- Skill damage increased by +150%.
[C2H5OH]
- Skill damage increased by +60%.
[Elemental Flair]
- Skill damage increased by +66.67%.
[Icing Mass]
- Skill damage increased by +86.05%.
[Icing Punch]
- Skill damage increased by +78.57%.
[Icicle Expression]
- Skill damage increased by +100%.
[Magma Jump]
- Cooldown decreased by −50% (now 5s).
[Magma Punch]
- Skill damage increased by +78.57%.
[Magma Wall]
- Damage increased by +50%.
[Magma Wave (Awakened)]
- Skill damage increased by +66.67%.
Class/Tree Changes
- Class Mastery II has been added to the tree.
- [Awakened Passive] Elemental Mastery has been added to the tree.
- [Awakened Passive] Ice Palm has been added to the tree.
- [Awakened Passive] Ice Beam has been added to the tree.
- [Awakened Passive] Magma Wave has been moved back to the awakening tree.
[Slime Sacrifice (Enhanced)]
- HP regeneration decreased from 5% to 2.5%.
- Tick rate increased from 1 second to 2 seconds.
- Duration increased from 3s to 20s.
[Applause]
- Skill damage increased by +81.03%.
[Applause (Awakened)]
- Skill damage increased by +37.1%.
[Crow Sider]
- Skill damage increased by +26.32%.
[Crow Storm]
- Skill damage increased by +53.85%.
[Crow's Deadfall]
- Skill damage increased by +58.33%.
[Death Sentence]
- Skill damage increased by +41.41%.
[Guillotine Cross]
- Skill damage increased by +38.89%.
[Open Edge]
- Skill damage increased by +90%.
[Punishment]
- Skill damage increased by +35.29%.
[Punishment (Awakened)]
- Skill damage increased by +78.57%.
[Rake]
- Skill damage increased by +100%.
[Rain Drop]
- Skill damage increased by +84.62%.
[Spinning Talon]
- Skill damage increased by +25%.
[The End]
- Skill damage increased by +78.57%.
[Umbra]
- Skill damage increased by +63.64%.
[Blaze Strike (Awakened)]
- Skill damage increased by +27.64%.
[Counter Flare]
- Skill damage increased by +42.35%.
[Heroic Charge]
- Skill damage increased by +177.78%.
[Iron Lance]
- Skill damage decreased by -46.15%.
[Justice Execution]
- Skill damage increased by +41.67%.
[Land Crush]
- Skill damage increased by +18.42%.
[Lava Raid]
- Skill damage increased by +23.81%.
[Lava Raid Instant]
- Skill damage increased by +87.5%.
[Nargeir]
- Skill damage increased by +29.41%.
[Stomp N Stab]
- Skill damage increased by +66.67%.
[Flow Through]
- Skill damage decreased by -25.64%.
[Flow Up]
- Skill damage decreased by -25.81%.
[Flicker]
- Skill damage decreased by -25%.
[Flying Knee Kick]
- Skill damage decreased by -26.67%.
[Flying Knee Kick (Steam)]
- Skill damage decreased by -25%.
[Impact Blow]
- Skill damage decreased by -25.21%.
[One Inch Punch]
- Skill damage decreased by -25%.
[Palm Strike]
- Skill damage decreased by -25.86%.
[Wild Rush]
- Skill damage decreased by -26.19%.
[Wild Rush (Steam)]
- Skill damage decreased by -25%.
[Bone Break]
- Skill damage increased by +38.46%.
[Gear Smoke (Awakened Passive)]
- Attack increase removed.
- Stack count reduced to 2.
- New effect: Increases Ice/Water Damage by 15% per stack.
[Ground Spike]
- Skill damage increased by +60%.
[Hitting Choke]
- Skill damage increased by +64.29%.
[Leap Over]
- Skill damage increased by +17.65%.
[Man to Man (Awakened Passive)]
- This skill has been added.
[Overflow (Awakened Passive)]
- HP regeneration effect changed from 0.5% → 3%.
- Tick rate changed to 3s.
[Repair]
- Cooldown decreased to 10s.
[Rock Fist]
- Skill damage decreased by -43.75%.
- Cooldown decreased to 9s.
- Now grants the buff immediately on cast instead of finishing the entire cast.
- Requires only 10 stacks of Parrying Prodigy, instead of 20.
[Shove]
- Added 3 frames of invulnerability to startup, increasing the chance of successfully parrying when chaining from an iframe state.
- Skill damage increased by +150%.
[Taunting Blow]
- Skill damage increased by +75%.
[Unbreakable Resolve]
- No longer shares a cooldown with other Patrona ultimates.
[Class Mastery]
- HP recovery upon a successful Shove increased from 2% → 8%.
- HP recovery now properly displayed in description.
- Attack increased from 10% → 20%.
- New effect: Increases Super Armour by 2400% for 30s on successful Shove.
- New effect: Decreases damage taken by -20% for 30s on successful Shove.
[Blade Walk]
- Skill damage increased by +48.65%.
[Class Mastery]
- Damage reduction effect increased to 20%.
- Health restored increased from 8% → 10%.
- Duration of Fearless Offense buffs increased to 30s.
[Cut Off]
- Skill damage increased by +33.33%.
[Distribution]
- Skill damage increased by +19.61%.
[Empowering Aura]
- New effect: Increases Critical Rate by 5%.
[End of Wandering]
- Skill damage decreased by -54.29%.
[Fatal Crash]
- Skill damage increased by +16.22%.
[Glorious Win]
- Skill damage increased by +42.86%.
[Heroic Leadership / Tales of Heroism]
- Name changed to Tales of Heroism.
- No longer a party buff.
- Cooldown changed to 40s.
- New effects:
- Gain a Barrier worth 35% of max HP for 180s.
- Increase Fearless Offense Skill damage by 25% for 180s.
- Increase Super Armour by 3200% for 180s.
- Gain HP Regen worth 5% of max HP every 3s for 180s.
[Intensity]
- Duration increased to 900s.
- Cooldown decreased to 5s.
[Last Bliss (Awakened)]
- Skill damage increased by +29.73%.
[Shredder]
- Skill damage increased by +7.69%.
[Splendor]
- Skill damage increased by +83.33%.
[Revenant Force (Awakened Passive)]
- Physical Attack increased from 10% → 20%.
[Survival Instinct]
- Barrier effect removed.
- HP restored increased from 15% → 25%.
- New effect: Gain HP Regen worth 5% of max HP every 3s for 15s.
[Dark Crash (Nightmare)]
- Skill damage decreased by -15%.
[Dark Riser (Nightmare)]
- Skill damage decreased by -20%.
[Death Knell (Awakened)]
- Skill damage decreased by -16.28%.
[Doom Blade (Nightmare)]
- Skill damage decreased by -15.89%.
[Flamberge (Awakened)]
- Skill damage decreased by -17.24%.
[Graves (Nightmare)]
- Skill damage decreased by -14.89%.
[Piercing Crescent (Nightmare)]
- Skill damage decreased by -16.67%.
[Soul Cutter]
- Skill damage decreased by -16.67%.
[Soul Cutter Instant]
- Skill damage decreased by -18.52%.
[Vengeance Storm (Nightmare)]
- Skill damage decreased by -15.38%.
[Lethal Torture (Cruel)]
- Skill damage decreased by -25%.
[Madness (Cruel)]
- Skill damage decreased by -25%.
[Pain Killer (Cruel)]
- Skill damage decreased by -25%.
[Pass Away (Cruel)]
- Skill damage decreased by -25.38%.
[Phantom Drive (Cruel)]
- Skill damage decreased by -25%.
[Shadow Overdrive]
- Skill damage decreased by -25.86%.
[Soul Breaker (Cruel)]
- Skill damage decreased by -25%.
[Top Suffering (Cruel)]
- Skill damage decreased by -25.47%.
[Vicious Circle]
- Skill damage decreased by -25%.