Patch 7.21 - Chaos Duel
Patch Notes

Patch 7.21 - Chaos Duel

New Playable Content

Chaos Duel Nest

Chaos Duel Nest is a new nest that is fixed to 2 players.
Adventurers must overcome trials and clear stages together with their partner.

Team up with your partner to earn special rewards and a sense of achievement!

Stage Entry

Portal Location Calderock Village -> Garden of Eternity (2-4P Nests) -> Legend's Path - Beginning
Difficulty Labyrinth 22
Party Size 2-2 Players
Revivals 0
Loot Limits 3 per week

Possible Drops

Upon clearing Chaos Duel Nest, you can receive the following rewards:

Item Name Quantity
Chaotic Empty Talisman x5
Fine Jade Ore x600
Jade Essence x100
Hero Essence x25

Chaos Duel Nest Extreme

Chaos Duel Nest comes with the return of our Extreme difficulty.

This mode is created for adventurers seeking a greater and more punishing challenge, with more bountiful rewards. Clear counts are not shared between Normal and Extreme.

In order to enter Extreme, you must clear normal difficulty first, as Extreme is Lab 23 difficulty and Normal is Lab 22.

Stage Entry

Portal Location Calderock Village -> Garden of Eternity (2-4P Nests) -> Legend's Path - Beginning
Difficulty Labyrinth 23
Party Size 4-4 Players
Revivals 0
Loot Limits 3 per week

Possible Drops

Upon clearing Chaos Duel Nest Extreme, you can receive the following rewards:

Item Name Quantity Drop Chance Name Bound
Chaotic Empty Talisman x15 100% Yes
Fine Jade Ore x1800 100% Yes
Jade Essence x300 100% Yes
Hero Essence x40 100% Yes
Shining Jade Soul x3 3% No
(Epic) Wicked Spirit Talisman x1 1% No
(Unique) Wicked Spirit Talisman x1 0.7% No
(Legendary) Wicked Spirit Talisman x1 0.5% No

Blacksmith Updates

There are also new talismans you can craft and/or upgrade to at Blacksmith Corin.

These talismans use materials obtained from Chaos Duel Nest. Chaotic Talisman use the standard talisman slot, while Wicked Talisman must be unlocked using a specific material.

Chaotic Talismans

Wicked Spirit Talismans

As you can see above, you can upgrade Talisman rarity by exchanging the previous grade + additional material from Chaos Duel Nest.

Wicked Talisman Slot Unlock

You can see the requirements of unlocking the new talisman slot in your talisman page.

Shining Jade Soul can be crafted at the Blacksmith, or obtained at a low drop rate in Chaos Duel Nest Extreme. Remember that these materials are tradable between players.

Malevolent Dust

Upon processing the Chaotic Talismans at the disassembler across from the Blacksmith, you can obtain Malevolent Dust, which is used to craft additional Chaotic Empty Talisman.

Chaos Duel Material Exchange

As usual, you can exchange various materials for another type at the Blacksmith.

Rune Dragon Enhancements

You can now enhance specific Rune Dragon gear (armour and accs) up to +10, using material from Chaos Duel Nest.

Game System

Playable Contents

  • HP values for all mobs on Lab 17+ for dungeons have been increased.
  • Rune Dragon HP values have been increased for all bosses.
  • Sunset Training Ground's HP has been increased.
    • Labyrinth 20 is now available to clear.
  • Golem Morgon's poison wave attack in Green Dragon Nest has had its VFX severely reduced.
  • Golem Morgon's maximum HP has been reduced in Green Dragon Nest.
  • Kalahan's maximum HP in human form has been reduced in Green Dragon Nest.
  • Treasure Nest's HP has been increased for all bosses.

NPC Shop: Elizabeth

  • Rune Dragon Evolution Hammers have been added to the Additional Items tab of the Infinity Points Shop.
Item Types Points Required Limitations
RuDN Upgrade Hammers x7,000 Infinity Points 1/week/account

Engravings Revamped

  • Engravings have been revamped to a certain degree. You no longer have to roll scrolls in the hopes of getting anything useful out of several hundred options.
  • Engravings have been condensed down to 5 tiers which are as follows: Basic, Normal, Advanced, Expert, and Perfect.
    • Old scrolls and pouches will still work at Cherry, but this will eventually be a deprecated feature, so please use them while you can if you want to!
    • These new engravings will have a method of recycling in the patch after this.

NPC Shop: Cherry

  • Cherry's Engraving Emporium now sells new Engraving Boxes that contain Normal, Advanced, Expert, and Perfect engravings.
    • Which one you get is entirely random and up to chance, but you no longer have to deal with several hundred scroll options.

UI/UX

  • Damage numerical abbreviations have been expanded to support millions, billions and beyond.
    • Additionally, several previous abbreviations such 1,000K has been simplified to 1M.

Equipment Sets

  • Berserker gear base HP stats have been reduced.
  • Berserker's Armour set bonus has been buffed to compensate the HP loss. The four set bonus has been increased from 10k Critical Damage to 30k. The five set Critical/Critical Damage % bonus has been increased from 3% to 5%.
  • Berserker's Accessory set bonus has been buffed to compensate the HP loss. The three set bonus has been increased from 5k Critical Damage to 10k.
  • Mystic's Armour set bonus has been buffed. The four set bonus has been increased from 3% Elemental Resist to 4%. The five set has gone from 7.5% Elemental Damage to 10%.
  • Mystic's Accessory set bonus has been buffed. The three set bonus has been increased from 2% Elemenetal Resist to 3%. The four set has gone from 2.5% Elemental Damage to 4.5%.
  • Zerk now has an FD penalty, Unyielding has a Critical penalty, and Mystic had its Critical/FD removed as a middle ground.

Player Items

  • Perfect Engravings now have "Perfect" in the name.
  • Saviour's enchant rate from +9 and higher has been increased.
  • The Starter Engraving Set now contains a full set of "Basic" Engravings, as opposed to the old ones.

Regional Server Updates

  • The network upstream provider has been changed for the NA-East location.
  • The network upstream provider has been changed for the Singapore location.
  • NA-West location is now available at the portal.
  • Hong Kong location is now available at the portal.

We're still working on bringing back our South America location, however the server and infrastructure costs are very high compared to other regions.

Misc. Changes

  • The Critical Damage cap has been raised from 300% to 400%.
    • This does not change your Critical Damage, just the maximum that can be applied.
  • The Final Damage cap has been raised from 120% to 150%.
    • This does not change your current FD, just the maximum that can be applied.
  • The distance at which your damage number renders has been doubled.
  • We've changed the way damage numbers render in the game client.
  • The DPS meter has returned with a hotfix for the crash. please let us know if crashes continue to occur.
  • Invincibility frames now cycle through various colours for fun but also increased visibility.
  • The Cash disassembler option has returned.
  • Upon failure when enhancing Saviour gear, the enhancement level can no longer decrease.

(PVE) Class Adjustments

The following job skills have been adjusted.

Destroyer

[Adrenaline Rush]

  • Now triggers at or below 40% HP when hit.
  • Duration decreased from 20s -> 10s.

[Thrill of Battle]

  • HP effect reduced from 20% > 10%.
  • Damage Reduction effect reduced from -35% -> -15%.

[Impenetrable]

  • HP Restored effect decreased from 6% -> 3%.
  • Damage Reduction effect decreased from -55% -> -40%.

Grand Master

[Skill Damage Buffs]

The following skills below now deal increased damage.

  • Wind Breaker
  • Spin Drift
  • Impaler
  • Fanning Cleave
  • Double Helix
  • Sword of Rain
  • Crossover
  • Dreadnaught
  • War Cry

[Avoid Shot]

  • Left click input after jump has been updated to a new animation.
  • iFrame removed on left click input.

[War Cry]

  • The skill animation has been changed.

[Enhance Mode]

  • Can no longer be buff wiped or cleansed.

Dark Avenger

[Skill Damage Buffs]

The following skills below now deal increased damage.

  • [Nightmare] Graves
  • [Nightmare] Dark Stinger
  • [Nightmare] Piercing Crescent
  • [Nightmare] Doom Blade
  • [Nightmare] Dark Riser
  • [Nightmare] Vengeance Storm
  • [Nightmare] Dark Crash
  • [Awakened] Death Knell
  • [Awakened] Flamberge
  • Soul Cutter

[Avenger Force]

  • Cooldown decreased to 5s to alleviate low crit bubble management.

Searing Knight

[Cauterize]

  • Now holds an extra cooldown charge.

Ruina

[Deus Ex Machina]

  • The previous animation cut has been removed.

[Duck]

  • This skill is no longer influenced by Action Speed.

[(Steam) Flying Knee Kick]

  • Cooldown decreased from 15s -> 5s.
  • Animation changed.
  • Steam cost reduced to 10.
  • Damage has decreased.

[(Steam) Wild Rush]

  • The original skill animation is restored.
  • No longer influenced by Action Speed.
  • Overall damage has increased.
  • Damage now increases over the course of the animation.
  • Damage increased for the final hit.
  • Super Armour heavily increased.

[Class Mastery]

  • Phys Attack effect decreased from 15% -> 5%.

Beastia Reina

[Honey Butter Shower]

  • HP restored decreased from 15% -> 4.5%.

[Sweet Taste]

  • HP restored decreased from 20% -> 10%.

[All Feral Power (Roar) Skills]

  • Damage has decreased by roughly 15%.

[Ramble and Catch]

  • Skill damage has decreased.

[Ivory]

  • Skill damage has decreased.

[Ramble and Catch (Roar)]

  • Skill damage has decreased.

[Ivory (Roar)]

  • Skill damage has decreased.

[Starlight Toss]

  • Skill damage has decreased.

[Ramble and Catch]

  • Skill damage has decreased.

[Chaotic Hunting (B)]

  • Effect duration has extended to 65s to match transformation.

[Starlight Toss]

  • Skill damage has decreased.

[Twinkle Kick]

  • Skill damage has decreased.

[Honey Harvest (B)]

  • Skill damage has decreased.

[Beastia Reina]

  • Cooldown decreased to 60s.
  • Duration increased to 65s.
  • Attack buff effect decreased from 20% -> 10%.
  • Critical Rate effect decreased from 20% -> 10%.

This change is to bring her in line with other spin-offs who have little or no downtime on their transformation state.

[Claw Assault Spin]

  • Cooldown increased from 2s -> 4s.

Resolved Issues

The following issues have been addressed:

  • Kaiser's Divine rune had lower damage than intended, this has been recitfied and is retroactive.
  • Berserker accessories had varying stat rolls, this has been rectified and is retroactive.
  • We've attempted a fix on potential rolls using the Ark Power system.