We're wrapping up the seasonal events while we prepare for the winter and eventual Christmas stuff, thank you once again for your support of the server!
Monthly Shop
A new month means a new shop has been added. Our November lineup is now available by speaking to Pania.
As a reminder, you can obtain Monthly Tickets by trying your luck with Infinity Deluxe Boxes in the Dragon Vault!
General
- The Forest of Shadows event content has concluded. Thanks for playing!
- Frozen Typhoon Kim and Rage of the King instances have returned to their previous weekly limits.
- Event Limited Tasks have concluded and can no longer be achieved.
- I.C Coupons are removed from Daily Tasks and Time Event rewards (for now). We hope you enjoyed the shopping!
- Removed Halloween props from towns.
- Sweet Halloween Coins are removed from Time Event rewards.
- The Sweet Halloween Artbook Event has concluded.
- The Monthly Shop at Pania has rotated to the November variant and October items are no longer be available.
Class: Arctic Ranger
- Several skill crests have been released for the class. Find them by speaking to Lupinus as an Archer base class. They're on the 5th page.
NPC: Class Specialist
- You no longer have to go through a multi-step process of trading one Essence of the Blade for Proof of Valour before awakening. Now, you just need to have at least one Essence of the Blade in your inventory.
New characters who have not specialised yet will now have a new experience when choosing a specialisation.
Gone are the days of just picking a class from a dialogue choice, now you'll be able to temporarily specialise, try out two select skills for each spec, check out skill descriptions/videos, and more.
And when you're finished, you can return to Milla Laurel right from the Class Specialist NPC herself.
(PVE) Class Adjustments
The following job skills have been adjusted.
[Impenetrable]
- Parrying effect from the skill has been removed.
- The skill now grants 55% Damage Reduction upon use.
- The skill now heals for 6% per separate instance of damage received with perfect timing.
This means if you get hit twice with perfect timing during Impenetrable, you will heal 12% of HP instead of 6%.
[Awakening Passive Rolling Attack]
- This new skill has been added to the Awakened Tree.
[Awakening Passive Maelstorm Howl]
- This new skill has been added to the Awakened Tree.
[Awakening Passive Adrenaline Rush]
- This new skill has been added to the Awakened Tree.
[Awakened Maelstorm Howl]
- The skill will grant 45% Damage Reduction upon use.
[Assault Crash]
- Skill animation has been changed to DMJ version of the skill.
- The skill now grants 40% Damage Reduction upon use.
- Skill cooldown has been increased from 5s > 10s.
[Trophy Hunting]
- Skill animation has been cut to only the slam.
- Skill Super Armour has been increased from 600 > 1800.
- The skill now grants 45% Damage Reduction upon use.
- The skill will no longer usable after casting Rolling Attack due to the awakening version being implemented, and using LMB for consecutive casts.
This may be controversial and can be changed if enough people dislike it.
[Earth Slam]
- Skill hitbox has been increased on the ending slam.
[Circle Bomber]
- The skill now grants 40% Damage Reduction upon use.
- Skill endlag has been reduced.
- Class Mastery III ver. hitbox has been increased.
[Flying Swing]
- The skill now grants 40% Damage Reduction upon use.
- The skill has been condensed, and shockwaves are now immediate.
[Punishing Swing]
- The skillnow grants 45% Damage Reduction upon use.
- Skill Super Armour has been increased from 260 > 12000.
- New skill input has been added to the skill.
[Class Mastery]
- Battle Howl HP increase has been reduced from 20% > 5%.
- Howl Charging HP regen has been reduced from 2% > 1%.
[Beckoning Shadow]
- Max HP buff has been reduced from 10% > 5%.
[Soul Cutter]
- Added abiliy to use Tumble when using both transform and non-transformed.
- Skill endlag has been reduced.
- The skill no longer shares cooldown with the instant variant.
[Nightmare Dark Crash]
- Skill damage has been significantly increased.
[Instant Soul Cutter]
- Skill damage has been increased.
[Nightmare Piercing Crescent]
- Skill damage has been increased.
- Skill cooldown has been reduced from 7s > 6s
[Nightmare Graves]
- Skill damage has been increased.
[Nightmare Dark Stinger]
- Skill damage has been increased.
[Nightmare Vengeance Storm]
- Skill damage has been increased.
[Nightmare Doom Blade]
- Skill damage has been increased.
[Awakened Flamberge]
- Critical Additional Damage buff duration has been increased from 30s > 50s.
[Awakened Death Knell]
- Critical Additional Damage buff duration has been increased from 30s > 35s.
- Skill damage has been increased.
[Wrath of Avenger]
- Skill buff duration has been increased from 30s > 60s
[Enhanced Striking]
- This skill now increases all elemental attack by 20%.
[Class Mastery II]
- Magic ATK has been increased from 15% > 25%.
[Rock Fist]
- The skill now costs 20 stacks of Parrying Prodigy.
- The skill now gives a buff upon full completion. It can be cancelled earlier but it'll not grant any buff, and the damage will be lower than usual.
- Upon using the skill, grants 20% Ice ATK buff for 30s, and reduce damage taken by 15% for 30s.
- Skill animation has been replaced. Following it, skill damage has been changed to accomodate.
[Parrying Prodigy]
- This skill now grants more bubbles per parry.
- Double requirement for Double Palm Thrust has been removed.
- Earthquake has been removed from this skill.
- You can now generate bubbles per skill hit.
- Maximum stack has been increased to 40.
[Ruination]
- Skill start up animaion has been changed.
- Skill damage has been increased.
[Taunting Blow]
- This skill has been replaced with Parrying Prodigy's old Earthquake.
- Skill damage has been increased.
[Ground Spike]
- Super Armour value has been added to the skill.
- Skill damage has been increased.
[Leaping Over]
- Skill animation has been changed.
- Skill damage has been increased.
[Bone Break]
- Skill animation has been changed.
- Skill damage has increased.
[Shove]
- Skill damage has been decreased.
[Hitting Choke]
- Skill damage has been increased.
[Class Mastery I]
- Physical Damage increase has been reduced from 30% > 10%.
Resolved Issues
The following issues have been addressed.
- An issue of Out Link EX's projectile direction not behaving as intended.