Patch 6.51 - July Update

Foreword

The main objectives of this update are to make the server more accessible by improving the Beginner Guide and lessening the difficulty of the new player experience. Players should be able to gear up and have meaningful (also quicker) gear upgrades, please read the details below.

For all players, we have made a number of enhancement changes, including lowering the cost of RNG, gold, and mats, as well as reducing Jelly consumption. In short, there will be less suffering when you upgrade your gear.

Furthermore, significant changes are made to the Healers and Sub DPS jobs.

Please give the new changes a try in-game. We are also in the process of creating a Community Survey form for those who wish to participate. Keep an eye on our Discord Server to see when the survey becomes available.

For the players who are anticipating the release of our two custom job specs - the Searing Knight and Arctic Ranger, we're pleased to announce that they will be available in the next update.

Beginner Guide

  • Added new task to buy [Diana's Token] at Guild Shop.
  • Added new task to buy [Conversion Accessories] at Diana.
  • Added new task for Wrath of Forest (FDN).
  • Added new task for Titan Nest.
  • Added new task to redeem x20 Blade of The East Essence for Title.
  • Moved several tasks to make them appropriate in the progressing order, such as Ark dungeons not being forced so early on.
  • Clarify which Beginner Guide tasks are Raids by adding a (8-Man Raid) prefix.
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With these changes, we are hoping to make Beginner Guide easier to understand and players can follow it through without being confused on what to do next.

General

  • Attack value of +0 to +12 Cursed End of Dreams Weapons has been reworked to make the growth feel more impactful when you upgrade from Booster 2.0 Weapons.
  • Opening time for Random Box/Pouch Items have been slightly sped up.
  • Conversion Accessories from Lupinus have been moved to Diana.
  • Jelly costs has been reduced across the board for every enchantable item.
  • Culmination of Life can now be traded between players and placed in the Marketplace.
  • Various Diana Stones (used to craft Culmination of Life) can now be traded between players and placed in the Marketplace.
  • Magnifying Glasses are now available for purchase in the Dragon Vault.
  • Added a new slider to control Party Voice/SFX in System Settings.

Playable Content

We've restructured the portals in Garden of Eternity (Party) to the following:

Portal Content
Beginner Difficulty Titan Nest
Beginner Difficulty Trial of the Forgotten
Medium Difficulty Balkov Nest
Medium Difficulty Brinhild Nest
Medium Difficulty Muertos Nest
Hard Difficulty Frozen Archbishop
Hard Difficulty Granom Nest
  • Professor K has been removed from the game to simplify the beginner experience.
  • Titan Nest difficulty has been locked to Lab. 8.
  • x1 Guild Honor Coin Pouch has been added to the end chest in Titan Nest.
  • Titan Nest weekly loot limit has been lowered from 100 > 25.
  • Previously dropped [Jade Selector] from Prof. K Nest has been moved to Titan Nest.
  • Trial of The Forgotten difficulty has been locked from Lab. 7 to Lab. 10.
  • x3 Guild Honor Coin Pouches has been added to the end chest in Trial of The Forgotten.
  • Higher quantity Engraving Points loot has been added to Trial of The Forgotten.
  • x2 SSS Engraving Thread loot has been added to the end chest in Trial of The Forgotten.
  • x2 Cursed Cubes loot has been added to Trial of The Forgotten and Titan Nest.
  • Dreamer Cubes loot from Trial of The Forgotten and Titan Nest has been increased from x1 > x5.
  • x5 Legend Conversion Shard loot has been added to the end chest in Trial of The Forgotten and Titan Nest.
  • x2 Legend Jade Core has been added as a fixed drop to Balkov Nest.

Fission Maze

  • Fission Maze Lab. 5 has been enabled, up to Lab. 9.
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The previous itteration of Fission Maze made the content pretty much impossible to clear for new players using just Booster 2.0 gear. We are hoping with this change, Fission Maze will be way more accessible as a new player.
  • Added a Daily Task for Fission Maze entry pass. You can obtain 1 more extra pass per account per day.
  • Balkov's Concoction quantity has been increased from 60 > 500 in Fission Maze Shop Tier 1.
  • All item quantities for Brindhild Material has been increased from 4 > 20 in Fission Maze Shop Tier 1.
  • Muertos' Magic quantity has been increased from 15 > 1000 in Fission Maze Shop Tier 1.
  • Muertos' Cycad Wood Staff quantity has been increased from 1 > 100 in Fission Maze Shop Tier 1.
  • Muertos' Marigold quantity has been increased from 4 > 100 in Fission Maze Shop Tier 1.
  • Muertos' Seal quantity has been increased from 4 > 100 in Fission Maze Shop Tier 1.
  • Muertos' Magic Orb quantity has been increased from 4 > 100 in Fission Maze Shop Tier 1.

Diana Shop

  • Unique and Legend Conversion Boxes has been removed from Diana
  • Guild Level requirement to buy Jade Support Box has been lowered from 10 > 1.
  • Weekly limit for Jade Support Boxes has been increased from 10 > 20.
  • Weekly limit for Rune Support Boxes has been reduced from 15 > 5.
  • Weekly limit for Legend Accessories Support Box has been reduced from 4 > 2.
  • Weekly limit for Talisman Support Boxes has been increased from 10 > 20.
  • [Guild Menus] have been added to Diana.
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Guild Menus allows player to create and join a new guild without going to another Town.

If you are the Guild Master of a guild, you'll be able to manage various Guild settings such as disbanding.
  • Epic Support Boxes has been replaced with its Unique counterparts.
  • Balkov's Concoction quantity has been increased from 50 > 500.
  • Balkov's Concoction price has been increased from 100 coins > 200 coins.
  • Cube of the Dreamer purchase limit has been increased from 20 > 60.
  • Cube of the Cursed purchase limit has been increased from 15 > 21.

Chad Shop and Blacksmith

  • Several shops has been rearranged and moved into [Legacy] Category.
  • Several shops has been shifted to reflect the current state of gear progression.
  • Legend Conversion Box has been added to Titan Shop.
  • (NEW) Perfect Unique Crests has been added to Titan Shop.
  • Migrated Epic Talisman from Chad Shop to Blacksmith Crafting.
  • Migrated ECJs from Chad Shop to Blacksmith Crafting.
  • Migrated Unique Dragon Jade from Chad Shop to Blacksmith Crafting.
  • Migrated Rare Talisman from Chad Shop to Blacksmith Crafting.
  • Enhancement success rate for FDN Weapons has been increased to 100% for all levels.
  • Enhancement success rate for Legend Accessories has been increased to 100% up until +7.
  • Hero's Tears requirement to enhance Legend Acessories has been lowered from 10,000 to 2,500.
  • Hero's Tears requirement to enhance +4 to +10 Unique Jade is now capped at 2,000.
  • Gold Cost to enhance Unique Jade +4 to +10 has been lowered to 250.
  • Gold Cost to craft Runes has been lowered from 20,000 to 5,000.
  • Gold Cost to craft Legend Jades has been lowered from 50,000 to 20,000.
  • Gold Cost to enhance Legend Accessories has been lowered from 7,000 - 10,000 to 2,500.
  • Legend Dragon Jades has been moved from [General Goods] category to the newly made [Dragon Jade] category.

Weekly Tasks

We are adding weekly tasks in this patch with some noticable rewards upon clearing it.

In exchange, we are removing Weekly Mission Boxes from the game.

Preview of World Weekly Tasks
  • Clearing Death God's Domain task will be rewarded with 5,000 Normal Jellies and 2,000 Gold Jellies.
  • Clearing Brinhild Nest task will be rewarded with 500,000 Gold.
  • Clearing Muertos Nest task will be rewarded with 500,000 Gold.
  • Clearing Trial of The Forgotten will be rewarded with 20,000 Hero's Tears.

(PVE) Class Adjustments

The following job skills have been adjusted.

Notice of changes that affect Healers and Sub-DPS

Sub DPS

With this patch, we're making a lot of changes to Sub DPS and Debuffs.

We converted the Sub DPS classes into DPS classes by removing some of their party buffs. Additionally, as a result of these changes, their Resonance Debuff will be completely removed from the game.

Naturally, the removal of party utilities implies that their overall damage has been increased in order to bring the DPS of the formerly Sub DPS Classes on par with that of the other Innate Elemental DPS.

Healers

In this case, healers will receive a special debuff on one of their skills.

The skills will apply an All Elemental Debuff regardless of the class's natural element. This will also apply to the upcoming Searing Knight and Arctic Ranger classes when they are released.

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We hope that these changes make players feel less restricted when forming elemental parties.

Previously, in order to fully utilise the desired elemental party, you needed to bring specific classes.

Dark Avenger

[Soul Cutter]

  • Debuff from the skill has been changed to Dissonance
  • Debuff potency has been set to 10%

[Soul Cutter Instant]

  • Debuff from the skill has been changed to Dissonance
  • Debuff potency has been set to 10%

[Class Mastery II]

  • ATK Increase has been increased from 50% > 70%

[Shadow Call - Party]

  • Skill has been removed from the tree

Priest

[Striking]

  • The skill has been changed to self buff

Saint

[Class Mastery]

  • [Enhanced] Striking has been added to the skill. Casting [Enhanced] Striking will make the buff apply to the party

[[Enhanced] Protectice Shell]

  • ATK Buff has been removed from the skill

[[Enhanced] Striking]

  • ATK Buff has been added to the skill

[Mystic Chain EX]

  • Debuff has been changed into Light Resist debuff
Saint is a powerful healer who was intended to be more of a defensive healer than an offensive healer, which brings buffs and debuffs to the table.

This is why he did not receive the All Elemental Debuff like the other healers.

Inquisitor

[Lightning Bolt EX]

  • Debuff type from the skill has been changed to Dissonance

[Consecration]

  • Debuff has been removed from the skill
  • Skill damage has been increased

[Class Mastery]

  • Magic ATK increase has been increased from 20% > 40%

[Lightning Fury]

  • Skill damage has been increased

[Exceed Lightning]

  • Skill damage has been increased

[[Awakened] Falling Thunder]

  • Skill damage has been increased

Saleana

[Fire Wall EX]

  • Debuff type from the skill has been changed to Dissonance
  • Debuff potency has been reduced from 15% > 10%

[Phoenix Storm]

  • Debuff from the skill has been removed
  • Burn damage from the skill has been increased from 5% > 25%
  • Burn duration from the skill has been increased from 11s > 30s

[[Awakened Passive] Fire Wall]

  • Additional damage has been increased from 30% > 40%

Elestra

[Icy Shards EX]

  • Debuff type from the skill has been changed to Dissonance
  • Debuff potency has been reduced from 20% > 10%

[Glacial Field]

  • Debuff from the skill has been removed

[Class Mastery]

  • 25% ATK Increase has been added to the skill

Physician

[Disease EX]

  • Debuff has been changed into All Elemental
  • Debuff potency has been set to 15%
  • Debuff duration has been set to 30s

Soul Eater

[Cling Snake EX]

  • Debuff type has been changed into Dissonance

Spirit Dancer

[Abolisher EX]

  • Fracture debuff has been added to the skill

Light Fury

[[Awakened] Chakra Miracle]

  • Light ATK buff has been increased from 20% > 25%

[Sunshine Spark EX]

  • Debuff has been changed into All Elemental
  • Debuff potency has been increased from 10% > 15%

Abyss Walker

[Night Explosion EX]

  • Debuff has been removed from the skill

[Nightfall]

  • Debuff type has been changed to Dissonance
  • Debuff potency has been set to 10%

[Incarnation of the Dark (Party)]

  • This skill has been removed from the tree

[Class Mastery]

  • ATK Increase has been increased from 10% > 25%

Avalanche

[Frigid Soul]

  • The skill has been changed into self buff and no longer applied to party

[Gale Stab EX]

  • Debuff type has been changed to Dissonance
  • Debuff potency has been reduced from 15% > 10%

[Class Mastery]

  • ATK Increase has been increased from 40% > 50%

Lustre

[Lightning Elevation EX]

  • Debuff potency has been increased from 10% > 15%


Resolved Issues

The following issues have been addressed.

  • An issue wherein Silver Hunter couldn't finish the tutorial.
  • An issue wherein HP Stats on Booster 2.0 Pants being RNG.
  • An issue wherein opening a Selection Box would bug out the UI if you were to open another box type, such as RNG gacha.
  • An issue wherein the "Renew" banner was displaying in an unusual spot in the Dragon Vault.
  • An issue wherein Quest pathfinding marks weren't directing you to the correct portal (new characters only)
  • An issue wherein descriptions were blank on various Dragon Vault tooltips.