New Gacha Boxes

We are introducing 2 New Gacha Boxes this patch. You can collect various mounts and wings for your characters:

  • Special Wings Box
  • Special Mounts Box

More box releases will happen in the future. In addition to that, you can view the contents of these boxes by going to Pania and selecting the respective Preview Shop. Pick up the boxes today in the F11 IC Shop!

Preview of our new category in Pania Shop

Wing Box

These are the 1st batch of Wings inside our new Wing Box.

If any of these piques your interest and you don't have it yet, try your luck and open the new gacha box!

Preview of Wing Box contents

Mount Box

The same as our previously Wing Box, you can view what the mount looks like in Pania Shop!

Preview of Mount Box contents

Merchant Pania

Jackpot Shop

It's been 2-3 years since we updated our Jackpot Shop, and the contents only had a few wings and nothing else. Thus, in this patch we are refreshing the contents inside.

Jackpot Shop now will have various Wings/Tail/Decal and Mounts!

Preview of Jackpot Shop
💡
Just like our previously new gacha boxes, the content of this shop will be updated periodically.
The previous Jackpot Coupon will be obsolete and cannot be used to purchase the new items in the shop.

For a limited time, you can trade your old coupons to newer ones. The exchange ratio is 2:1 of old coupons to new coupons.

Universal Pania Coupon

With the result of the previous poll on discord regarding our Pania Weapons, we are bringing the Universal Pania Coupon this patch!

Instead of our previously monthly rotation system, we are more inclined to have this universal system where players can obtain the Pania Weapons without having to wait for specific months to come.

Just like the old Jackpot Coupons, new Universal Pania Coupons will be used in the store and you can exchange your old coupons.
Preview of Coupon Convert shop

(2024) Spring Shop

We are expanding the contents in our 2024 Spring Shop on this patch, adding a new mount, a new accessories and 3 set of Wings/Tail/Decal.

Preview of our new accessories' Chatbox
Preview of our new W/T/D set
Preview of our new Mount

General

Guild Shop

💡
We've made several changes to the content of the shop, removing obsolete items and adjusting some of the stuff inside. The detailed changes are below.
  • Fell Guardian Crystal has been removed
  • Balkov Concoction Guild Level Requirement has been decreased to Lv. 5
  • Titan's Core Guild Level Requirement has been decreased to Lv. 5
  • FDN Armour Shard Selection Box :
    • Guild Level Requirement has been decreased to Lv.20
    • Price Has been reduced from 2500 > 500
    • Purchase Limit has been increased to 10
  • FDN Boot and Glove Coffer has been removed
  • +5 FDN Boot and Glove Coffer has been added to replace the previous coffer
  • Hero's Tears (10.000) :
    • Purchase cap has been raised from 2 > 10
    • Guild Coin cost has been reduced from 500 > 100
  • Cube of The Dreamer :
    • Purchase amount has been increased from 10 > 25
    • Purchase cap has been increased from 15 > 20
    • Guild Coin cost has been reduced from 500 > 100
    • Guild Level Requirement has been decreased to Lv. 20
  • Conversion Ring Guild Level Requirement has been decreased to Lv. 30
  • Legendary Accessory Material Support Box :
    • Guild Level Requirement has been decreased to Lv. 20
    • Account purchase limit restriction has been removed
    • Guild Coin cost has been reduced from 2500 > 300
  • Rune Material Support Box :
    • Guild Level Requirement has been decreased to Lv. 25
    • Purchase limit has been increased from 4 > 15
    • Guild Coin cost has been reduced from 2500 > 500
  • Added Granom Nest Fragment Selection Box in quantities of x2 and x4 from the Blacksmith
  • Added Granom Nest Orb Selection Box

Diana Dungeon Extension

💡
We've also made changes to Diana Dungeons to answer the power increase from our latest content.
🐵
Note from Serene: I'll be renewing invaders for the upper Labs released with this Diana Dungeon update next patch. For now they don't drop anything on higher difficulties and I'm fully aware that they do not. They will later.
  • Diana Dungeons now go up to Lab. 18
  • Potions has been disabled
  • Lab. 15 and below Silver/Gold End Chests now drop Diana's Guild Honour Coin Pouch in various quantities depending on your RNG/Chest Selection. Higher labs do NOT increase chances.
  • Each dungeon from Lab. 16 and higher now drops its respective "Stone"
  • One Stone from each dungeon will craft a culmination of Life at Blacksmith
  • Culmination of Life is used to enhance Cursed Weapon up to +15
Preview of Culmination of Life crafting recipe in Blacksmith

General

  • Rage of The King Plate Craft cost has been reduced from 2.000.000 > 500.000 Gold
  • Ark Origins can now be enhanced to +8

(PVE) Class Adjustments - 1

The following class skills have been adjusted as following:

Lunar Knight

[Awakened Great Wave]

  • Skill damage has been increased

Avalanche

[Gale Stab]

  • Skill damage has been increased

[Splitter]

  • Skill damage has been increased

[Extreme Twister]

  • Skill damage has been increased

[Awakened Frosty Cross]

  • Skill damage has been increased

[Momentary Phantasm]

  • Skill damage has been increased

[Fatal Stinger]

  • Skill damage has been increased

[Khelgeir]

  • Skill damage has been increased

[Flake Shard]

  • Skill damage has been reduced

Mystic Knight

[Rash Drive EX]

  • Skill travel distance has decreased
  • Ego generation increased to 5

[Bang Sword EX]

  • Input is now a brief iFrame
  • Ego generation increased to 5

[Knight Punch]

  • Can now be cancelled by using Tumble
  • Ego generation increased to 5

[Ego Eye]

  • Animation has been shortened
  • Projectile properties have been removed
  • Now centered around the caster

[Assault Slash]

  • Ego generation increased to 5

[Assault Wave]

  • Ego generation increased to 5
  • Buff duration increased from 15s -> 30s

(PVE) Class Adjustments - 2

💡
We are adjusting both Tanks and Healers kit. Mainly reducing their team support skills and in some case, increasing their damage output.
🔷
Following the removal of our Trinity Mechanic, we are giving the most adjustment to Tanks.

The main focus of this changes is to make Tanks in Infinity Nest to be more like a Bruiser Type rather than a Walking Brick. We are increasing their damage so that they can deal a respectable amount, while also still able to take decent beating from the enemies.

In trade for this damage increase, we are reducing their ability to soak damage.

Tanks

Destroyer

[Beckoning Shadows]

  • Dark ATK buff has been increased from 25% > 35%
  • Other Elements ATK buff has been increased from 10% > 20%

[Final Stand]

  • Damage Reduction has been reduced from 50% > 15%

[Maelstorm Howl]

  • Damage Reduction has been reduced from 70% > 25%

[Impenetrable]

  • Skill CD has been reduced from 5s > 3s

[Thrill Of Battle]

  • Damage Reduction has been reduced from 85% > 35%
  • Skill CD has been reduced from 70s > 60s

[Crash Mode]

  • ATK buff has been reduced from 10% > 5%

[Class Mastery]

  • ATK Power has been increased from 10% > 40%

[Howl Charging]

  • HP Increase effect has been removed
  • 10% HP Barrier effect has been added, lasts for 30s
  • Rage cost to cast the skill has been reduced from 20 > 10

[Assault Crash]

  • Skill CD has been reduced from 18s > 5s
  • Skill damage has been reduced to compensate for lower CD

[Flying Swing]

  • Damage Reduction has been reduced from 70% > 20%

Guardian

[Class Mastery II]

  • ATK Power has been increased from 50% > 80%

[Radiant Energy]

  • Light ATK buff has been increased from 25% > 35%
  • Other Elements ATK buff has been increased from 10% > 20%
  • Damage Reduction has been reduced from 10% > 5%

[Iron Will]

  • Damage Reduction has been reduced from 85% > 35%

[Passage Of Arms]

  • Damage Reduction has been reduced from 50% > 15%

[Thor's Hammer]

  • Damage Reduction has been reduced from 50% > 30%

[Shield Charge]

  • Damage Reduction has been reduced from 50% > 15%

Randgrid

[Brave Heart]

  • HP Regen decreased from 1% to 0.5% per Courage obtained/spent

[Blazing Spirit]

  • Fire ATK buff has been increased from 25% > 35%
  • Other Elements ATK buff has been increased from 10% > 20%

[Class Mastery (A)]

  • 30% PATK increase has been added to the skill

[Shield of The People]

  • Damage Reduction has been reduced from 50% > 15%

[Valiance]

  • Damage Reduction has been reduced from 85% > 35%

[Iron Defense]

  • Damage Reduction has been reduced from 20% > 10%

[Lava Raid]

  • A debuff that reduces enemy ATK by 20% has been added, lasts for 30s
❇️
We've also decided to rework some parts of her kit, in hope she can be a little bit more aggressive.

[Heat Up]

  • Courage generation tick has been increased from 1s > 3s
  • The skill now gives 10% Critical Rate that lasts for 30s
  • Using this skill will now enhance Main Skills damage by 30%, and lasts for 30s

[Burning Resolve]

A new transformation skill has been added to the class, it will replace Heat Up as a yellow skill when Heat Up is casted
This skill will extends the duration of Heat Up's buff by 35s

[Nargeir]

  • Using the skill will reduced the cooldown of Burning Resolve by 10s per hit

[Iron Defense]

  • This skill has been removed from the class

[Iron Lance EX]

  • Blocking damage with this skill will now generates Courage
  • Fixed a bug where it would not generate Courage upon hitting an enemy

[Stomp N Stab EX]

  • Blocking damage with this skill will now generates Courage
  • Fixed a bug where it would not generate Courage upon hitting an enemy

[Land Crush EX]

  • Blocking damage with this skill will now generates Courage
  • Fixed a bug where it would not generate Courage upon hitting an enemy

[Counter Flare EX]

  • Blocking damage with this skill will now generates Courage

[Counter Flare]

  • Courage requirements to cast the skill has been removed

Defensio

[Iron Will]

  • Damage Reduction hass been reduced from 85% > 35%

[Unbreakable Resolve]

  • Damage Reduction has been replaced with Super Armour
  • HP Barrier has been increased from 25% > 30%
  • VIT to PATK ratio has been increased 200% > 500%
  • HP Regen tick rate has been increased from 1s > 2s

[Class Mastery]

  • 30% PATK Increase has been added to the skill
  • HP restored per successful Shove/Wallop has been reduced

[Hoarfrost's Might]

  • Ice ATK has been increased from 25% > 35%
  • Other Elements ATK has been increased from 10% > 20%

[Leap Over EX]

  • Damage Reduction has been reduced from 50% > 10%

[Rampart]

  • Damage Reduction has been reduced from 50% > 15%

[Man to Man]

  • Damage Reduction has been reduced from 30% > 20%

[Awakened Passive Overflow]

  • Over Defense HP Regen has been reduced to 0.5%
  • Regen duration has been reduced
  • Tick rate of the regen has been increased

[Cipher Slide]

  • Skill Damage has been reduced

Revenant

[Defensive Swordsmanship]

  • Damage Reduction has been reduced from 85% > 35%

[Heroic Leadership]

  • Damage Reduction has been reduced from 50% > 15%

[Awakened Passive Last Bliss]

  • ATK Buff has been removed
  • The skill now decreases CD of Last Bliss to 80s

[Intensity]

  • No longer shares the same CD with Survival Instinct
  • Skill ATK buff has been increased from 30% > 35%

[Survival Instinct]

  • No longer shares the same CD with Intensity
  • Health restored has been reduced from 25% > 15%
  • HP Barrier has been reduced from 20% > 10%

[Awakened Passive Revenant Force]

  • Physical ATK has been increased from 20% > 80%

[Empowering Aura]

  • All elements has been increased from 10% > 20%

Healers

💡
Just like we reduce the ability to soak damage on Tanks because of the Trinity removal, we also have to adjust Healer's mitigation kit.

Saint

[Holy Shell]

  • HP Barrier has been reduced from 10% > 5%

[Immortality]

  • Damage Reduction has been reduced from 30% > 20%

[Sacred Wish]

  • Damage Reduction has been reduced from 50% > 15%

[Protection Shell]

  • Damage Reduction has been reduced from 30% > 10%

Physician

[Resonance Reaction]

  • Damage Reduction has been reduced from 40% > 15%

Bringer

[Ring of Energy]

  • Damage Reduction has been reduced from 30% > 15%

Lustre

[Libero Blast]

  • Damage Reduction has been reduced from 50% > 15%