Hello,

We are starting off this month with a small update which features several needed class rebalances and some QoL updates as we prepare for the return of RoTK and release of other contents. Christmas and snow will remain in Infinity until Feb 10.

Pania monthly rotations will be suspended for a short while, as we are deciding whether to continue the system or change up how Pania acquisitions work moving forward.

General

General

  • Closed the 2023 Winter Event shop and the Legacy Pania shops.
  • Client localisation updates.
  • Added Legacy IcDN Origin at David's Booster Shop.
  • Adjusted Hero's Tears max point cap to 50M.
  • Re-added Tier 1 and 2 Server Storage tickets to IC Shop for the few people who have requested they come back temporarily.
  • Stalwart Dest jade P.DMG/HP % increased. P.dmg 7.5% > 12.5% like the other Destruction jades, HP % 7.5% > 10%.
  • You can now Server Storage weekly nest mats.

Blacksmith

  • Success rate for enhancing L-Grade ARMOUR has been changed:
Enhance Level Adjustment
+0 ~ +1 100% -> No Change
+1 ~ +2 95% -> 100%
+2 ~ +3 90% -> No Change
+3 ~ +4 85% -> 90%
+4 ~ +5 80% -> 85%
+5 ~ +6 70% -> 80%
+6 ~ +7 70% -> No Change
+7 ~ +8 70% -> No Change
+8 ~ +9 65% -> 70%
+9 ~ +10 65% -> No Change
+10 ~ +11 60% -> 65%
+11 ~ +12 60% -> 65%
+12 ~ +13 50% -> 60%
  • Success rate for enhancing L-Grade JADE has been changed:
Enhance Level Adjustment
+0 ~ +1 100% -> No Change
+1 ~ +2 90% -> 100%
+2 ~ +3 85% -> 90%
+3 ~ +4 80% -> 85%
+4 ~ +5 75% -> 80%
+5 ~ +6 70% -> No Change
+6 ~ +7 65% -> 70%
+7 ~ +8 60% -> 65%
+8 ~ +9 55% -> 65%
+9 ~ +10 50% -> 60%
  • Pity has been adjusted when enhancing FDN Armour.

Starting from Enhancement levels +7 onwards for Knight's Vow, Relentless Aggressor and Sage's Sacrifice Armour, you will now gain +50% enhance pity per fail.

  • Added a new crafting category for Granom Nest which allows you to exchange specific extra/overflow materials.
You can exchange Granom's orb/fragment for mats of other bosses. Jade Cores can be used to craft boss fragments as well.

(PVE) Class Adjustments

The following class skills have been adjusted as following:

Lunar Knight

[Eluding Moon]

  • Action Speed buff potency has been increased from 10% > 15%
  • Action Speed buff duration has been increased from 15s > 20s

[Awakened Moonlight Splitter]

  • Skill cooldown has been reduced from 8s > 6s
  • Skill damage has been increased

[Halfmoon Slash]

  • Skill damage has been increased

[Crescent Slash]

  • Skill animation has been changed
  • Skill damage has been increased
  • Cooldown Reduction for Awakened Great Wave has been increased from 5s > 7s

Gear Master

[Awakened Mechanic Cannon]

  • Internal Motion Speed of the skill has been increased by 20%

[Awakened Mechanic Gatling Gun]

  • Internal Motion Speed of the skill has been increased by 20%

[Flag Cannon]

  • Initial animation has been cut, resulting in a much faster execution of the skill when being casted

[Awakened Big Mecha Bomb]

  • Skill damage has been increased
  • Pressing LMB or RMB early now launches the maximum charge of the skill

[Awakened Mechanic Chainsaw]

  • Skill damage has been increased

[Awakened Mechanic Ice Pump]

  • Skill damage has been increased

Black Mara

[Unfair Contract]

  • Skill cooldown has been increased from 45s > 60s
  • Skill buff duration has been increased from 20s > 30s
  • MATK buff from the skill has been increased from 35% > 40%
  • Fixed an issue where you couldn't animation cancel the skill with Exhale/Inhale and Enhanced Ripping

[Enhanced Smoke Storm]

  • Skill damage has been increased
  • Skill animation has been shortened
  • Internal Motion Speed of the skill has been increased by 30%

[Class Mastery II]

  • A new effect where if you use Haze will now reduced the cooldown of Entomb by 1s

[Class Mastery III]

  • Travel distance when Enhanced Black Strike after casting Wheeling Staff has been removed

[Awakened Passive Entomb]

  • The skill is now a full iframe

[Forgotten Wraith]

  • Total healing potency has been reduced from 15% > 10%

Dark Summoner

[Awakened Shattering Hand]

  • Skill cooldown has been reduced from 10s > 8s
  • Small Endlag after the landing animation has been removed
  • Front hitbox of the Air Variation has been increased

[Shattering Hand]

  • Skill cooldown has been reduced from 10s > 8s
  • Internal Motion Speed of the skill has been increased by 20%

[Chaos Formation EX]

  • Skill Endlag has been reduced, resulting players to be able to do animation cancel faster

[Revenge Hand EX]

  • Skill Endlag has been reduced, resulting players to be able to do animation cancel faster

[Ascending Phantom]

  • Skill damage has been increased
  • The skill is now a full iframe
  • Skill animation has been changed

Valkyrie

[Angelic Spear]

  • The skill is now a full iframe

[Dent Impact]

  • Internal Motion Speed of the skill has been increased

[Double Down]

  • Skill damage has been increased

[Enhanced Spear Hand]

  • Skill hitbox has been increased

Defensio

[Rock Fist]

  • Second to Fourth hit of the skill has been removed, resulting in a shorter animation of the skill
  • To compensate the removal of the hits stated above, the damage from last hit of the skill has been increased

[Cipher Slide]

  • Skill damage has been increased

Ruina

[Steam Flying Knee Kick]

  • Steam usage has been reduced from 15 > 10

[Steam Wild Rush]

  • Internal Motion Speed of the skill has been increased by 20%

[Deus Ex Machina]

  • Action Speed buff has been removed from the skill

[Duck]

  • Using the skill now gives 20% Action Speed buff for 10s

[Hook Grip]

  • The skill is now a full iframe
  • Using the skill now will generate 10 Steam

[Kidney Blow]

  • Skill animation has been shortened

[Impact Blow]

  • Skill animation has been shortened and endlag has been adjusted accordingly

[Body Blow]

  • You can now cancel the animation of the skill after the first hit with Tumble or Any Skills

Trickster

[Class Mastery II]

  • The skill now gives 50% INT and 20% MATK
  • Successfully hitting enemies with Sword Storm will now reduced the cooldown of Awakened Shoot The Moon by 5s and The Eye by 3s

[Falling Arms]

  • Skill animation has been shortened

[Sword Storm]

  • Skill damage has been increased

[Clutch Field EX]

  • The skill has been reworked

[Unchained Bolt]

  • Fixed an issue where the start of the animation wasn't an iframe

[Awakened Shoot The Moon]

  • Skill damage has been increased

[Trick Trip]

  • Skill damage has been increased

Duelist

[Class Mastery II]

  • PATK potency has been increased from 15% > 20%

[Phase Blade]

  • Skill damage has been increased

[Aircraft]

  • Skill damage has been increased

[Outlaw]

  • Internal Motion Speed of the skill has been increased by 20%

[Awakened Harmattan]

  • Skill damage has been increased

[Incrimination]

  • Skill animation has been changed
  • Casting the skill will now gives 20% PATK buff that lasts for 35s

Resolved Issues

The following issues has been resolved:

PVE

Class: Trickster

  • Fixed an issue where starting animation of Unchained Bolt is not an iframe

Class: Black Mara

  • Fixed an issue where you couldn't animation cancel Unfair Contract by using Exhale/Inhale and Enhanced Ripping

Misc

  • An issue where Vaseraga NPC is duplicated in Town.