Patch 6.12A - The Necromancer

New Playable Content

Muertos Nest

An otherworldly chill freezes the Wind Forest and wipes out all life.

The amassing vengeful spirits left behind are drawn by the voice of death.

It is a gentle whisper that raises the dead.

"Come to me, lost soul, for death is not the end, but only the beginning."

"Come to me, and join my legion."

Portal Location (Party) Garden of Eternity -> Hard Difficulty
Difficulties LB-11
Party Size 4 Players
Revivals No revivals
Weekly Limit 3 weekly loot per boss

Rewards

The treasure coffer which appears upon completing the instance will not drop any gear.

Loot quantity and weekly limits are fixed. No repeatable drops are present, once you get all clears for the week, you're finished for your current character until the next weekly reset.

Combat Readiness

Combat Readiness is a new player stat which will be required to tackle on Muertos Nest effectively, this will include future content releases as well.

Your current Adaptability (Frozen World) stat level is displayed in the snowflake image in the left part of the Town or World Zone minimap.

In order to build your CR, please refer to the Snowflake tooltip in-game, or the image below.

As you can see from the curse effect, it's now highly encouraged to reach a minimum of 21 CR before entering the instance.

Frozen Runes

Intro

Frozen Runes are a new item type which goes into the empty four slots which you always see on your character profile page.

They essentially act as Dragon Jades, giving your character growth and more stat potential.

Unlike the official server however, Runes here will not boost any Skill DMG.

We hope you will enjoy the fun of new growth with Frozen Runes granting a variety of powerful additional stats.

Crafting Runes

Runes can be crafted in the Blacksmith NPC Craft Item menu's Rune/Dragon Jade/Talisman tabs, and the materials consumed vary depending on the type of Rune crafted. For this patch, you will be using materials obtained from Muertos Nest.

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Similar to 3rd stat Heraldry, there is a potential for every Rune you craft, and the stats has a potential to become higher.
Several requested materials can also be crafted under the Common Goods tab.

General

Pania Coupon Rotation

  • A new month means a new Pania Weapon Coupon rotation! For this month, you can try to obtain the following coupons via opening Infinity Boxes:
Item Name
Hero's Glorious Trumpet
Frozen Darkness
Lucid Hero
Infinite Light
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The rotations should have swapped on March 1st, but we ran into some personal reasons to delay the patch this long. In order to compensate, this monthly rotation has a 2x probability to obtain!
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The Pania coupons can be sealed and traded by using a Seal Stamp from the IC Shop. Purchase it using CC!

Obtainable Items

For Tenacity L-grade accessories, the gold cost per enhance has decreased from 100k -> 75k, & Physical/Magical Damage scaling per enchant increased (this is retroactive).


Misc

  • Balkov Nest and Guardian Nest Trial have been moved from Hard difficulty to Medium difficulty portal in Garden.
  • The Lv90 Skip Potion is now available at any general merchant (Kelly, Doris, etc.) to better facilitate returnee players who come back and don't have a pot in their inventories.
  • The Proof of Combat item is now cheaper to acquire.

(PVE) Class Adjustments

The following class skills have been adjusted as follows:

Swordmaster

[Parry Stance]

  • End-lag has been reduced heavily
  • Can now tumble out at the end of the skill

Gladiator

[Triple Slash]

  • Damage has been increased

[Deep Straight]

  • Damage has been increased

[Hacking Stance EX]

  • Right-Click Input has been replaced with Dream Jade Variant
  • CD has been reduced from 20s > 12s

[Finish Attack]

  • Damage scaling based off missing HP has been increased from 16% > 24% at max level, 32% with a +1 Skill Up Heraldry

Lunar Knight

[Cyclone Slash EX]

  • Skill projectile is now small as to not obscure vision as much

[Halfmoon Slash EX]

  • Skill's 2nd hit now does more damage

[Moon Blade Dance EX]

  • Attack Input is now an iframe, and you can chain to other skills faster after landing

[Moon Blade Dance CM3]

  • The skill now has an input to cancel the skill early if necessary. Said input is also an iframe just like normal Moon Blade Dance EX

[Impact Wave CM3]

  • Skill animation is now faster

Mystic Knight

[Class Mastery]

  • Damage Increase has been reduced from 25% > 20%

[Encore Breeze]

  • CD has been increased from 3s > 5s

[[Awakened Passive] Encore Breeze]

  • Now no longer works on Battle Master

Crusader

[Holy Relic]

  • Skill animation has been sped up slightly
  • Skill damage has been increased

[Lightning Zap]

  • Skill damage has been increased

[Electric Smite]

  • Skill damage has been increased

[Awakened Judgment Hammer]

  • Skill damage has been increased

Arch Heretic

[Class Mastery II]

  • Damage Increase has been increased from 25% > 60%

[Sawblade]

  • CD has been reduced from 20s > 16s
  • Skill damage has been increased

[Sawblade Instant]

  • CD has been reduced from 20s > 16s
  • Skill damage has been increased

[Land Corruption]

  • Buff duration has been increased from 15s > 20s

[Catastrophe]

  • CD has been reduced from 8s > 4s

[[Nightmare] Evil Hand]

  • Skill damage has been increased

[[Nightmare] Savage Attack]

  • Skill damage has been increased

[[Nightmare] Execute]

  • Skill damage has been increased

[[Nightmare] Carnage]

  • Skill damage has been increased

[Death Gate]

  • Skill damage has been increased

[Chaos Shield]

  • Skill damage has been increased

Sniper

[Wind Arrow Buff]

  • Buff duration has been increased from 6s > 10s

[Windshaft]

  • The Siege Mode Variant is now also a full iframe

Artillery

[Cannonade]

  • Skill damage has been increased

[Magical Breeze]

  • ATK Buff has been increased from 20% > 35%

[[Awakened] Revolution Ballista]

  • Skill damage has been increased

Silver Hunter

[All [Holy] Skills]

  • CD has been reduced to 5s

[Spiral Bolt]

  • CD has been reduced from 11s > 8s
  • Initial animation is now an iframe

[Aerial Wild Shot]

  • CD has been reduced from 18s > 10s
  • Backflip animation is now an iframe
  • Skill end-lag has been reduced significantly

[Arrow Storm]

  • CD has been reduced from 15s > 8s
  • Skill end-lag has been reduced significantly

[Deluge Bolt]

  • CD has been reduced from 12s > 8s
  • Skill animation has been changed

[Rising Wind]

  • CD has been reduced from 28s > 10s
  • Skill end-lag has been reduced significantly

[Silver Hunter Transformation]

  • Duration has been reduced gradually, being 45s at level 4

[Hrunting]

  • The custom skill from 5.0 has been brought back to the tree

[Silver Hunter Bubble]

  • Bubble now doesn't generate automatically
  • Casting Spiral Bolt, Aerial Wild Shot, Arrow Storm, Deluge Bolt, Rising Wind, Hrunting and Tornado Shot now generates bubble to transform

[Silver Stream]

  • Summon Falcon requirement to cast the skill has been removed
  • CD has been reduced from 60s > 30s
  • Hero Gauge gain after casting the skill has been reduced from 25% > 12.5%
  • Air Variant of the skill now has an additional automatic input
  • Casting the Ground Variant of the skill now lets you chain into your main skills
  • Ground Variant of the skill now has an increased jumping height

[Offensive Descent]

  • The skill is now a full iframe
  • Additional Left-Click Input has been added at the end of the action

[Tornado Shot Instant]

  • Skill damage has been increased
  • CD has been reduced to 15s

[Class Mastery II]

  • ATK Increase has been increased from 15% > 40%

Saleana

[Ignite]

  • Skill animation has been changed

[Flame Road CM3]

  • Casting speed has been sped up from 200% > 250%

[[Awakened] Fire Wall]

  • Animation of Left-Click Input variant has been sped up

[Phoenix Storm]

  • Now you can tumble out of the skill

[Flame Volcano]

  • Skill initial animation has been sped up

[Burning Hand]

  • Additional Damage has been increased from 20% > 30%

Smasher

[Linear Ray]

  • Skill damage has been increased
  • Now you can instantly left-click the skill to released the fully charged version of the skill

[Laser Ray]

  • CD has been reduced from 30s > 10s
  • Skill damage has been increased

[Spectrum Shower]

  • Skill damage has been increased

[Awakened Laser Cutter]

  • Skill damage has been increased

[Laser Cutter CM3]

  • Laser duration has been shortened

[Arcane]

  • Action Speed buff has been added to the skill

[Nine Tail Laser]

  • Skill damage has been increased

[Energy Blast]

  • Skill damage has been increased

Majesty

[Switch Gravity]

  • Skill damage has been slightly increased

Raven

[Class Mastery I]

  • ATK Increase has been reduced from 40% > 35%

Abyss Walker

[Illusion Strike]

  • Skill input is now a full iframe

Bleed Phantom

[Class Mastery II]

  • ATK Increase has been reduced from 65% > 60%

[Bleed Phantom Transformation]

  • The skill now no longer consumes HP upon using

[Draw Blood]

  • Healing has been reduced from 15% > 5%

Oracle Elder

[Attack Accelerator (A)]

  • The skill now gives all four types of elemental damage instead of just Light

Piercer

[Wall Maker]

  • Additional 20% Heal over 10s has been removed

Valkyrie

The reason Valkyrie is getting a revamp is because the old kit of her is really unstable and heavily ping reliant. With this revamp, we hope it'll make the class to be more consistent in dealing damage

[Hovering Blade]

  • Skill animation has been changed
  • After-images Projectiles has been removed
  • CD has been reduced from 9s > 8s
  • MP Consumption has been removed

[Spear Hand]

  • Skill animation has been changed
  • CD has been reduced from 12s > 10s
  • The skill now has an additional input that chains into Dent Blow
  • MP Consumption has been removed

[Piercing Spike]

  • CD has been reduced from 18s > 11s
  • The skill now has an additional input that chains into Flag Sign. For more details, please read the description in the game
  • Skill stacks has been increased from 2 > 3
  • MP Consumption has been removed

[Dent Blow]

  • Skill animation has been changed
  • After-images Projectiles has been removed
  • CD has been reduced from 22s > 10s
  • The skill now has an additional input that chains into Flag Sign.
  • MP Consumption has been removed

[Poking Beehive]

  • CD has been reduced from 24s > 11s
  • The skill now detonates Spears from Piercing Spike
  • The skill now has an additional input that chains into [Awakened] Fling Fling
  • Iframe has been extended from 30f > 70f
  • MP Consumption has been removed

[Arcane Focus]

  • CD has been increased from 4s > 10s
  • Skill has been repurposed, now no longer redirects After-image Projectiles
  • Skill end-lag has been significantly reduced

[[Enhanced] Spring Haze]

  • CD has been reduced from 12s > 10s

[[Awakened] Fling Fling]

  • Skill animation has been changed when you cast the skill from the skill bar
  • CD has been reduced from 13s > 10s
  • The skill is now a full iframe

[Flag Sign]

  • Skill animation has been changed
  • The skill now no longer detonates spears from Piercing Spike
  • CD has been increased from 4s > 9s

[Angelic Spear]

  • Skill animation has been sped up slightly
  • CD has been reduced from 30s > 15s

[Dent Impact]

  • CD has been reduced from 60s > 30s
  • Hero Skill Gauge gain has been reduced from 25% > 12.5%

Impactor

[Pulse]

  • Bubble gain has been increased from 3 > 4
  • Action Speed buff has been removed

[Awakened Intense Pulse]

  • Bubble gain from Pulse conversion has been increased from 3 > 4
  • Action Speed buff has been added

Duelist

[Outlaw]

  • Buff duration has been increased from 12s > 30s

[Phase Blade]

  • Skill damage has been increased
  • Hitbox of the last hit has been increased

[Aero Sword]

  • Skill damage has been increased

[Ripple Effect]

  • Skill damage has been increased

[Flush]

  • Skill damage has been increased

[Execution]

  • Skill damage has been increased

[Lightning Rod]

  • Skill damage has been increased

(PVP) Class Adjustments

The following class skills have been adjusted as follows:

Dark Avenger

[Dark Avenger Transformation]

  • Buff duration has been reduced from 600s > 15s

Silver Hunter

[Silver Hunter Transformation]

  • Buff duration has been reduced from 15s > 10s
  • CD has been reduced from 120s > 75s

[Class Mastery]

  • Cooldown recovery effect for [Silver Hunter Transformation] has been reduced from 3s > 2s

[Silver Hunter EX (B)]

  • Cooldown Reduction effect has been reduced from 30s > 15s

Black Mara

[Black Mara Transformation]

  • Buff duration has been reduced from 15s > 10s
  • CD has been reduced from 90s > 30s

Arch Heretic

[Arch Heretic Transformation]

  • Buff duration has been increased from 15s > 20s
  • CD has been increased from 60s > 75s

Ray Mechanic

[Ray Mechanic Transformation]

  • Buff duration has been reduced from 100s > 25s
  • CD has been reduced from 225s > 90s

[Energy Consumption]

  • Energy Consumption Rate has been increased from 1 Energy per 2s > 1 Energy per 1s

Oracle Elder

[Oracle Elder Bubble]

  • Now you can earch Oracle Bubble in Oracle Elder State/Transformation State

Bleed Phantom

[Bleed Phantom Transformation]

  • Buff duration has been reduced from 20s > 10s
  • CD has been reduced from 60s > 30s
  • Cooldown Reset on [Main Skills] has been added back to the skill

Vena Plaga

[Vena Plaga Transformation]

  • Buff duration has been reduced from 40s > 20s on all levels
  • CD has been reduced from 180s > 75s on all levels

Resolved Issues

The following issues has been resolved:

PVE

Class: Duelist

  • Fixed an issue on Pale Burst EX's debuff where it only reduces enemies' physical defense
  • Fixed an issue where you can't chain into Phase Blade after casting Execution

Known Issues

We are aware of the following issues:

  • Uneven terrain in some spots of the Infinity Island
  • You cannot invite a player into your party without creating a party on your own first.