New Playable Content
Forgotten Cerberus
Like the Forgotten Minotaur content, this allows you to obtain further loot from various nests upon clearing.
Forgotten Cerberus has higher chance of rare drops, including late-game Brinhild Nest loot!
Portal Location | (Solo) Garden of Eternity -> Forgotten Nests |
Difficulties | Hard ~ LB-10 |
Party Size | Solo |
Revivals | 3 revivals allowed |
Recommended Composition | Yourself |
Rewards
The treasure coffer which appears upon completing the instance will not drop any gear.
Loot quantity and RNG will be determined based on the floor cleared. The higher difficulty cleared, the better the drops will be.
Trial of the Forgotten
This instance is where you will obtain new Engraving Threads, usable at Diana in Infinity Island. Details below regarding the restructuring of the Engraving System.
Portal Location | (Party) Garden of Eternity -> Medium Difficulty Content |
Difficulties | LB-01 ~ LB-10 |
Party Size | Minimum 1 player, Max 4 players |
Revivals | 3 revivals allowed |
Weekly Limit | 100 clears, each boss kill drops rewards |
Rewards
The treasure coffer which appears upon completing the instance will not drop any gear.
Loot quantity and RNG will be determined based on the floor cleared. The higher difficulty cleared, the better the drops will be.
Daidalos Nest
This is the another Gold farming instance, which is essentially a solo version of Death God's Domain. Think you can best this clown? If you can, there's some extra cash waiting for you!
Portal Location | (Solo) Garden of Eternity -> Forgotten Nests |
Difficulties | LB-09 Only |
Party Size | Solo |
Revivals | 3 revivals allowed |
Recommended Composition | Yourself |
Rewards
The treasure coffer which appears upon completing the instance will not drop any gear.
Loot quantity and RNG will be determined based on the floor cleared. The higher difficulty cleared, the better the drops will be.
Content Adjustments
Instance: Brinhild Nest
- Ludwig now drops more Crystals
- Corrupt Sorceress Brinhild now drops more Ice Mirrors
- The hitbox of the ice floor mechanic at Ludwig has been adjusted. Hopefully this results in less players being randomly frozen while on the stage.
- You can now obtain Hero's Tears within the weekly reward.
Instance: Death God's Domain
- Weekly limit count has been reduced from 7 -> 5.
- Boss HP has increased by roughly 40%.
- No longer drops seven 10,000 gold vouchers. Instead drops one 100,000 gold voucher.
Instance: Forgotten Minotaur
- Tanks and Healer jobs now receive a special buff upon starting the battle (similar to Black Blade Vaseraga).
- You can now obtain Hero's Tears within the weekly reward.
General
Engraving System Restructure
By speaking with Cherry in Infinity Island, you will now be able to access the reworked feature.
[Engraving Scroll Crafting – Basic Process]
- Go speak with Cherry after obtaining an Empty Scroll and an Engraving Potion.
- Empty Scrolls and Engraving Potions can be purchased via the IC Shop using either IC or CC, under the [Functional] category.
I.C Shop
- General Inventory and Storage expansion items have been added. No longer need to purchase them via the shortcut buttons.
- Engraving Potions have been added.
- Head/Top/Bottom/Glove/Shoes Empty Scroll Pouches have been added.
Obtainable Items
- Heart of Warmth and Frozen Snowflake IC Accessories can now have Engravings applied.
Pania Coupon Rotation
- A new month means a new Pania Weapon Coupon rotation! For this month, you can try to obtain the following coupons via opening Infinity Boxes:
Item Name |
---|
Hero's Glorious Trumpet |
Frozen Darkness |
Lucid Hero |
Infinite Light |
Enchant System
- Item Protection Magic Jelly (normal jellies) can now be used on more enchantment levels for Ice Dragon Unique gear.
- +6 to +10 for jades has had rates drastically increased
- Enchant rates for Ice Dragon Unique accessories drastically increased
- Enchant rates for Ice Dragon Unique armour have been increased
- Enchant rates for Ice Dragon Unique weapons have been increased, with +21 and +22 being roughly tripled
Misc
- Cherry has taken Stashy's spot on Infinity Island, while Stashy himself has relocated to near the Garden portal area.
- Diana has her Engraving Points shop updated alongside a new Engraving Thread exchange tab.
- English localisation adjustments.
(PVE) Class Adjustments
The following class skills have been adjusted as follows:
Hero Skills
- All Hero Skills damage has been increased by 50%
[Beckoning Shadows]
- The skill now gives Fire/Light/Ice/Dark Damage buff as well as Increased HP for party members
[All EXs and Awakenings]
- The skills now dealing innate Dark Damage
[Assault Crash]
- Skill damage has been decreased
[Maelstorm Howl]
- Skill damage has been decreased
[Rolling Attack]
- Skill damage has been decreased
[Awakened Gigantic Bomb]
- Skill damage has been decreased
The nerfs are necessary because changing their elements to Dark innately resulting in an absurdly increased damage overall.
[Sword Charge]
- Additional input has been added
[Awakened Passive Death Knell]
- Crit Damage has been decreased from 15% > 10%
[Awakened Passive Flamberge]
- Crit Damage has been decreased from 15% > 10%
[Dragon Splitter]
- Animation has been sped up by 30%
[Beat Crush]
- Bubble Generation has been increased from 1 > 2
[Dive Comet]
- Bubble Generation has been increased from 1 > 2
[Crash Force]
- Bubble Generation has been increased from 1 > 2
[Vision Blow]
- Charge Speed has been sped up by 60%
[Celestial Wave]
- CD has been reduced from 26s > 21s
- Damage has been increased
[Overline]
- Skill animation has been changed
- Charge Gauge mechanic has been removed
- CD has been reduced from 29s > 24s
[Penance]
- CD has been decreased from 10s > 5s
[Battle Master]
- Skill animation has been changed
- Charge Gauge mechanic has been removed
- Skill damage has been increased
[Encore Breeze]
- Bubble Generation has been increased from 1 > 2
- Skill damage has been increased
[Awakened Passive Scar]
- Skill damage when you detonate it with Encore Breeze has been increased
[Awakened Passive Astral Rage]
- Attack Power decreased from 45% > 10%
[Tactical Shot]
- This skill from 5.0 has been re-added to the tree.
[Sacred Wish]
- Damage Reduction buff is now applied on the player that casts it
[Radiant Energy]
- The skill now gives Ice/Fire/Light/Dark Damage as well as Damage Reduction for Party
[Class Mastery II]
- Attack Power increased from 25% > 75%
[Spawned Red Gravity Balls]
- New mechanic from September KR Majesty Update has been added to the game
[Awakened Gravity Ball]
- You can now tumble out of the skill
- Skill animation has been sped up
- The skill can now detonate Spawned Gravity Balls
[Gravity Rush]
- The skill now no longer explodes Spawned Gravity Balls
- Hitbox added to deal damage while traveling
[Awakened and Instant Triple Orbs]
- The skill can now detonate Spawned Gravity Balls
[Spawned Gravity Balls]
- Due to the increased quantity of em, their damage has been decreased
[Switch Gravity]
- CD has been reduced from 23s > 20s
[Gravity Ascension]
- CD has been reduced from 22s > 18s
[Black Hole]
- CD has been reduced from 18s > 16s
[Ice Beam EX]
- You can now tumble out after casting the skill's Input
[Upright Spin]
- The skill is now a full iframe
- Now you can tumble out of the skill
[Dedicated Crow]
- The skill previous effects/buffs has been removed. Now replaced with +10% Crit Rate, +10% Crit Damage for 10m on a 5s CD
[Chakra Rush]
- CD has been reduced from 12s > 10s
[Chakra Explosion]
- New awakening skill has been added to the tree
[[Awakened Passive] Heart of Light]
- New awakening skill has been added to the tree
[Awakened Ring of Energy]
- The skill AoE is now marginally larger
- Casting animation has been sped up
[Awakened Chakra Heal]
- The skill now regens a set amount of HP instead of scaling with damage
[Healing Wave EX]
- The skill now regens a set amount of HP instead of scaling with damage
[Abyss Rush]
- New awakening skill has been added to the tree
[[Awakened Passive] Incinerate]
- New awakening skill has been added to the tree
[Dark Line]
- Skill damage has been increased
[Death Sentence]
- New awakening skill has been added to the tree
[[Awakened Passive] Dual Combination]
- New awakening skill has been added to the tree
[Class Mastery III]
- Now properly lgives Plunder
[Edged Fan CM3]
- CD has been decreased from 12s > 6s
[Class Mastery I]
- Damage Increase has been increased from 20% > 40%
[[Awakened Passive] Star Combination]
- New awakening skill has been added to the tree
[[Awakened Passive] Chain Combination]
- New awakening skill has been added to the tree
[Liberation]
- New awakening skill has been added to the tree
[[Awakened Passive] Second Liberation]
- New awakening skill has been added to the tree
[Class Mastery II]
- Damage Increase has been increased from 40% > 60%
[Flame Drag]
- The reworked version from official has been implemented
[Overkill]
- New awakening skill has been added to the tree
[Harvest]
- New awakening skill has been added to the tree
[Crimson Nova]
- The skill has been added, and can be used with Bloody Seals generated from Harvest
[Arctic Sweep]
- CD has been decreased from 10s > 3s
- Can now be chained after casting Awakened Frosty Cross
- Skill damage has been decreased
[Awakened Blunt Slash]
- The skill is now an iframe
- The skill now uses Normal Attack Button instead of Special Attack Button
[Class Mastery I]
- The skill now gives +20% Damage
[Blizzard Shooter]
- The skill now has an additional Left-Click Input
[Blazing Spirit]
- The skill now gives Fire/Ice/Light/Dark Damage as well as Physical/Magical Attack for party
[Iron Defense]
- The stacks required to gain buff reduced from 15 > 10
[Iron Lance EX]
- The skill now properly states what Iron Defense is and what it gives
[Lava Raid EX and Instant]
- Skill damage has been increased
[B-Side EX Skills]
- The skills has been deleted from the tree
[For Glory (A)]
- The skills has been deleted from the tree
[Hoarfrost's Might]
- The skill now gives Fire/Ice/Light/Dark damage as well as Action Speed for party
[Man to Man]
- Skill damage has been increased
[Awakened Overdefense]
- Barrier's HP has been reduced from 20% > 15%
[All EXs and Awakenings]
- The skills are now dealing innate Ice Damage
[Ruination EX]
- Skill damage has been decreased
[Ground Spike EX]
- Skill damage has been decreased
[Bone Break EX]
- Skill damage has been decreased
The nerfs are necessary because changing their elements to Ice innately resulting in an absurdly increased damage overall.
Resolved Issues
The following issues has been resolved:
PVE
Class: Grand Master
- An issue where Windbreaker EX would delay bosses
Class: Sniper
- An issue where [Siege] Multi Sniping is not charging the Hero Skill gauge
Class: Grand Master
- An issue with with [Gravity Ascension] debuff application
Class: Bleed Phantom
- An issue where Phantom Drive would delay bosses
Class: Blade Dancer
- An issue where additional projectile won't spawn when you cast main skills after casting Upright Spin
Class: Lustre
- An issue where Hero Skill is not affected by ECJ
Known Issues
We are aware of the following issues:
- Uneven terrain in some spots of the Infinity Island
- You cannot invite a player into your party without creating a party on your own first.