New Event Content
Forest of Shadows
Our annual Halloween event boss is here! Challenge the Hunter of Shadows and exchange your Razor Sharp Claws for some exclusive and special rewards including IC items over at Chad.
Portal Location | Wonderful Theme Park -> Event Portal |
Difficulties | LB-04 to LB-09 |
Party Size | Minimum 4 players, Max 6 players |
Revivals | 1 revival allowed |
Weekly Limit | No restrictions |
Recommended Composition | 1x Tank, 1x Healer, 2x DPS |
Rewards
Upon defeating the event boss, items will drop directly on boss death.
Loot quantity will be determined based on the floor cleared.
All loot will be bound to each player. Rolling on loot is not required.
Drop Contents (Guaranteed depending on lab):
Item Drops |
---|
Razor Sharp Claw |
Razor Sharp Claw Fragment |
Boss Kill Drops (RNG Reliant, % rates increase on higher labs):
Item Name |
---|
Razor Sharp Claw |
* Reward eligibility will be reset every Saturday at 9:00 a.m. (Server Time) or any forced nest resets, if applicable.
IC Shop
Seasonal Costumes
It wouldn't be Halloween without some Scarecrow themed costumes. Available in three different flavour variants, pick yours up today in the I.C Shop.
IC Rebate
For a limited time, enjoy a bonus rebate on all I.C purchases!
Purchasing I.C can be done by clicking this link: https://infinitynest.net/store
Event Period
Active right now, running until November 6th, 2022 at 03:00 (UTC)
Details
45% Bonus IC on all I.C purchases via our website.
General
Death God's Domain
- The maximum Labyrinth Difficulty has been increased from Floor 8 to Floor 9. In addition to more item drops, Osiris has been rebalanced to not be as squishy. There's also a new Mount available at the respective NPC Shop.
PVE Rankings
- Forest of Shadows, Guardian Nest, and A Captain's Final Stand are now eligible for display on the leaderboards.
Town Seasonal Theme
- All towns were changed to provide a Halloween feel. In addition, we've added some flair to the Colosseum and Windy Arena as well.
Miscellaneous
- The Colosseum and the KoF map now have Halloween decoration.
- The weekly purchase requirements for Beginner Task coupons have been increased from 1 to 3.
- Various custom NPCs such as Chad and Diana have made an appearance to the Red Lotus Palace town.
- You can now access Silver Dragon's Forcefield and Garden of Eternity while in Red Lotus Palace.
- The PVP music selection feature has returned. Here you can choose to replace the default PVP BGM to a pre-selected custom one if you desire.
- Battle Training Ground has been removed from the Awakening Specialist NPC and is now available via a portal in Silver Dragon's Forcefield.
PVP Shop
- A Colosseum EXP Capsule (1,000 EXP) has been added to the PVP shop. It costs 10 Owl's PVP Coins and is buyable three times a week per character.
- The Skill Up Heraldry Pouch now costs 50 Owl's PVP Coins instead of 20.
- The Red Cross Earrings in the Accessory tab now display the correct design.
- The Doge Hat is now supported by Vandar.
Timed Login Event
The Timed Login Event no longer gives Owl's PVP Coins.
(PVE) Class Adjustments
The following class skills have been adjusted as follows:
All Classes
[Aerial Evasion]
- The durational invincibility has been removed. You are now invincible only during the Aerial Evasion animation and until landing.
[Shadow Call - Party]
- Fire Attack buff has been increased from 10% > 20%
[Rising Slash CM3]
- Damage has been increased
[Dark Crash CM3 Input]
- Animation has been sped up
[Mystic Link]
- Cooldown has been reduced to 5s
[Ego Eye]
- The skill now gives you Action Speed upon casting
[Passion]
- HP buff decreased to 5%
[Holy Flux]
- Stack has been increased from 2 > 3
- Generates 10 bubbles upon cast
[Mystic Chain]
- Cooldown has been reduced to 10s
[Divine Avatar]
- Invulnerability effect has been removed
- HP Regen now scales per skill level
- HP Barrier added, scales per skill level
- CD has been increased to 225s
[Healing Relic EX]
- Magic Damage scaling has been removed
- Healing per tick increased to 9% HP of the target
- Range increased from 7m > 20m
- Casting animation has been sped up
[Regeneration]
- Regen effect has been increased to 7.5%
[Immortality]
- Damage Reduction has been decreased to 30%
[Protection Shell]
- Damage Reduction has been decreased to 5%
- Duration has been increased to 900s
[Holy Flux EX]
- Normal Attack input has been added to cast the skill simultaneously
- Skill hitbox has been increased
[Passage of Arms]
- Animation has been sped up
[Guardian Force]
- Cooldown has been increased to 60s
- HP regen now applies to all party members
- HP Barrier increased to 30%
[Spirit Fire]
- Cooldown has been reduced to 60s
[Cannonade]
- Cooldown has been reduced to 30s
[Tracking Arrow]
- Cooldown has been reduced to 12s
[Swift Storm]
- Cooldown has been reduced to 15s
[Detonating Arrow]
- Cooldown has been reduced to 15s
[Magical Breeze]
- Now gives 30% Magic Attack
[Quick Fire]
- New skill has been added to the tree
[[Awakened Passive] All Clear]
- New skill has been added to the tree
[Siege Mode]
- Action Speed gain has been increased from 10% > 25%
[Hidden Trick - Siege]
- New skill has been added to the tree
[Hidden Trick - Marksman]
- New skill has been added to the tree
[Fatal Blow - Siege]
- New skill has been added to the tree
[Fatal Blow - Marksman]
- New skill has been added to the tree
[Charged Shot EX - Marksman]
- Casting time has been sped up
[ReCharge CM2 - Marksman]
- Casting time has been sped up
[Axe Blade]
- New skill has been added to the tree
[[Awakened Passive] Astral Rage]
- New skill has been added to the tree
[Spirit Phantasm]
- New skill has been added to the tree
[[Awakened Passive] Wind Up]
- New skill has been added to the tree
[Offensive Descent]
- New skill has been added to the tree
[[Awakened Passive] Persistent Hunting]
- New skill has been added to the tree
[Meteor Storm]
- You can now tumble out of the skill
- Damage has been increased
[Summon Comet]
- The skill animation has been changed to Majesty's Asteroid
- Damage has been increased
[Beyond Time EX]
- The skill has been changed from Party Buff > Self Buff
- A 30% Attack Increase buff has been added to the skill
[Asteroid]
- The skill has been reverted back to Gravity Rush
- Cooldown has been increased to 60s
[Class Mastery II]
- The original skill has been added to the tree
[[Awakened Passive] Teleport]
- The skill has been added back to the tree
[Gravity Javelin]
- Cooldown has been increased to 20s
[Energy Blast]
- Now you can cast the skill during any animation
- Damage has been reduced
- Cooldown has been changed to 5s
[Laser Ray - Enhanced Version]
- Damage has been increased
- Cooldown has been increased to 30s
[Ray Horizon]
- Cooldown has been increased to 15s
- Damage has been increased
[Entropy (B)]
- Damage Increase has been increased from 10% > 15%
- Duration has been increased from 15s > 25s
[Wraith Form]
- Cooldown has been reduced to 20s
- Mana cost has been removed
[Benedicia]
- Skill has been changed to 30% Heal from Regeneration Heal
[Heal Shower]
- Attack Scaling has been removed, replaced with a flat HP Regen
[Passion]
- HP Increased buff has been decreased to 5%
[Arsonist]
- Action Speed buff has been added to the skill
[Class Mastery II]
- Damage Increased buff has been increased from 15% > 40%
[Iron Defense]
A new bubble system called Iron Defense has been added. Stacks are generated upon successfully parrying with certain EX skills.
Upon Reaching 15 stacks of Iron Defense, players will get a 60s buff that grants Damage Reduction, Action Speed and Damage
[Iron Lance EX (A)]
- Animation has been changed
- Added a block (will be referred to Guard Point) to the twirling animation. The skill now grants a stsack of Iron Defense upon successful Guard Point
[Land Crush EX (A)]
- Full animation has been restored
- Velocity forward has been removed
- Super Armor has been increased
- Damage received while casting the skill reduced by 50%
- Guard Point has been added to the skill, granting a stack of Iron Defense upon successful Guard Point.
[Stomp N Stab EX (A)]
- Guard Point has been added to the skill, granting a stack of Iron Defense upon successful Guard Point.
- Cooldown has been reduced to 8s
[Counter Flare EX (A)]
- Guard Point has been added to the skill, granting a stack of Iron Defense upon successful Guard Point.
[Awakened Blaze Strike]
- Velocity forward has been removed
[Awakened Hornet's Touch]
- You can now tumble out of the skill
- Cooldown has been reduced to 2.5s
- Guard Point has been added to the skill, granting a stack of Iron Defense upon successful Guard Point.
[Burning Chain]
- Left, Right and Back variant has been added to the skill
- Cooldown has been reduced to 4s
[[Awakened] Over Defense]
- Cooldown has been decreased to 20s
- Duration has been increased to 30s
[Rampart]
- Skill animation has been sped up
[Ruination]
- Damage has been decreased
[Eternal Light Soul]
- Barrier's HP has been reduced from 20% > 10%
[Libero Blast]
- The buff now lingers for 10s
- Initial animation has been hugely sped up
(PVP) Class Adjustments
The following class skills have been adjusted as follows:
All Classes
[Aerial Evasion]
- The durational invincibility has been removed. You are now invincible only during the Aerial Evasion animation and until landing.
[[Awakened Passive] Teleport]
- The skill has been added to the Majesty skill tree. It has double the Cooldown of the regular Teleport.
[Lightning Moves]
- Cooldown has been decreased from 30-25 seconds to 25-20 seconds.
[Shock Smash]
- Cooldown has been decreased from 15 seconds to 12 seconds.
- Electrocution duration has been changed from 5 to 6 seconds.
[Avenging Wave]
- Cooldown has been decreased from 50 seconds to 45 seconds.
[Lightning Bolt]
- Electrocution chance has been increased from 10% to 20%.
[Mind Breaker]
- Stun has been removed.
Mind Breaker's Stun chance was already at a low 5%, practically being 0%. It has been removed completely to avoid confusion.
[Lightning Relic]
- The Lightning Waves now stagger enemies.
The Lightning Waves cancelled the initial knockback from the relic. They now stagger so the knockback has a use again.
[Mystic Chain]
- The skill now binds enemies for 2.5 seconds like the EX variant.
[Lightning Relic EX]
- The Lightning Waves now stagger enemies.
[Lightning Bolt EX]
- Electrocution chance has been increased from 10% to 20%.
[Mind Breaker EX]
- Stun has been removed.
[[Awakened Passive] Grand Cross]
- Lightning Fury's buff duration has been increased from 10 seconds to 60 seconds.
[Wallop]
- Cooldown has been decreased from 60 seconds to 45 seconds.
[Overclock]
- Cooldown has been decreased from 60 seconds to 5 seconds.
- Buff duration has been increased from 15 seconds to 1200 seconds.
[Gear Boost]
- Cooldown has been decreased from 90 seconds to 60 seconds.
[Palm Strike]
- Cooldown has been decreased from 70 seconds to 60 seconds.
[Palm Strike EX]
- The skill has been customized.
Resolved Issues
The following issues has been resolved:
MISC
Costumes
- An issue wherein the Gust costume sets were displaying as invisible parts for Vandar.
PVE
Class: Saint
- An issue where Great Heal's showing inacurate description
Class: Physician
- An issue where Slime Pool is not working properly
PVP
Class: Archer
- An issue where Feathershine Arrow was not properly disabled in PVP.
Class: Sorceress
- An issue where Icy Shards EX would randomly deal double damage.
Class: Cleric
- An issue where your character would be unable to move when casting Holy Bolt while Land Corruption is active.
- An issue where Fatal Fury's buff wouldn't apply when using the skill by left clicking during Brutal Soul.
Class: Machina
- An issue where Eternal Light Might was not usable in PVP at all.
- An issue where Flow Through EX's hitboxes were smaller than the non-EX variant.
- An issue where Flow Through EX's projectile came out later than the non-EX variant.