Hello, this patch is mainly to clear out rough spots with various classes, introducing new content to liven things up again, and some quality of life adjustments while we prepare for the Halloween update.

New Playable Content

Guardian Nest

This content is where you'll obtain material in order to enhance your Ice Dragon Accessories to +8.

During this gameplay, you'll become constantly debuffed by a disease, so bringing a healer is absolutely necessary.

Portal Location Garden of Eternity -> Hard Difficulty Content
Difficulties LB-08
Party Size Minimum 6 players, Max 6 players
Revivals 1 revival allowed
Weekly Limit 2x weekly loot restriction
Recommended Composition 1x Tank, 1x Healer, 4x DPS

Rewards

The treasure coffer which appears upon completing this instance will not drop any gear.

Loot quantity will be determined based on the floor cleared.
All loot will be bound to each player. Rolling on loot is not required.

Chest Contents:

Labyrinth Level Item Drops


Floor 8
x10 Fell Guardian Crystal
x1500 Polished Sapphire
x700 Top Grade Essence of Life
x500 Guild Honor Coins
x30 CC Frags
20,000 Hero's Tears

* Reward eligibility will be reset every Saturday at 9:00 a.m. (Server Time) or any forced nest resets, if applicable.

A Captain's Final Stand

Known as Kairon EX from 5.0, it's making a return to InfinityNest with a refreshed loot pool and exchange shop. This is also the first content featuring Labyrinth Floor 9.

This content is where you'll obtain material in order to enhance your Ice Dragon Weapons to +22.

Portal Location Garden of Eternity -> Hard Difficulty Content
Difficulties LB-08 ~ LB-09
Party Size Minimum 6 players, Max 8 players
Revivals 1 revival allowed
Weekly Limit Unlimited

Rewards

The treasure coffer which appears upon completing this instance will not drop any gear.

Loot quantity will be determined based on the floor cleared.

Chest Contents (Guaranteed):

Item Drops
x10 Unique Conversion Shard

Boss Kill Drops (RNG Reliant):

Item Name
Unique Conversion Shard
(S-Tier) W/T/D Engraving
Accessory Voucher
(LB-09 Only) Cervantes Seal
(LB-09 Only) Legend Conversion Shard
(LB-09 Only) Costume Vouchers (Warrior-Vandar)
(LB-09 Only/SS-Tier) W/T/D Engraving
(LB-09 Only/SSS-Tier) W/T/D Engraving

* Reward eligibility will be reset every Saturday at 9:00 a.m. (Server Time) or any forced nest resets, if applicable.

Speak with Chad in Saint Haven to access the shop.

General

I.C Shop

  • Individual weapons are now available for sale. Looking to buy just weapons instead of the full costume package? Head over to the new "Weapons" tab under the "Costume" category!

Game Launcher

  • The file downloader module has been reworked to be more stable and reliable.
  • Two new game toggles have been added to the launcher settings menu.

Disassembler

  • Several new items can now be placed into the Disassembler in Town once more.
  • Disassembling items in bulk/stacked quantity is now possible.
Item Extraction Result
Rare Elemental Talisman Manticore Eye
Ice Dragon's Wrath Ice Dragon's Scale

Miscellaneous

  • Client netcode improvements.
  • The Mirror NPC has been added next to the Storage NPC by TH area in Saint Haven.
  • Vandar's class trainer (Healer Kanna) has been added to the next to the Archer trainer in Saint Haven in order to complete the Beginner Tasks.

PVP Shop

Our new PVP shop is finally out! You can now enjoy PVP and be rewarded for it. While the shop mostly contains cosmetics, there are also some goodies our PVE community won't want to miss out on! The shop has five tabs; General, Title, Special Skill, Costume and Accessory.

PVP Currencies

Our main PVP currency is Owl's PVP Coin. These coins are needed to buy most items in the PVP shop. They are obtainable through our new PVP-exclusive Daily/Weekly Tasks, as well as the Timed Login Event.

Owl's PVP Coin

You can also buy them with Colosseum Medals, our second PVP currency. You can get them by completing PVP-related achievements (press L in-game to open the Achievement window), or by farming them in the pre-made Mission Rooms in the Colosseum Lobby.

Colosseum Medal
Mission Rooms in the Colosseum Lobby
If you want to rank up in PVP, Mission Rooms are also your best friend!

General

1

Our main PVP currency; Owl's PVP Coin! You can buy them with Colosseum Medals.


2

Special Skill Heraldry Fragment. These are needed to buy Special Skill Heraldries in the Special Skill tab. You can buy six of them per week with Owl's PVP Coins. If you already have all the Special Skill Heraldries you want, you can sell the Special Skill Heraldry Fragments for some gold.

If you feel like you don't have enough Special Skill Heraldry Fragments, you can get three more from Leafa's PVP Hour Box, for a total of nine fragments per week!


3

Leafa's PVP Hour Box. You want one of these? Join us on our weekly PVP Hour and you'll be sent a Leafa's PVP Hour Token that you can exchange for the box! More info about the PVP Hour on our Discord.

Title

The Title tab has two pages. The first one contains titles that only players with specific Colosseum ranks can buy, and the second page contains custom titles that you have suggested to us (no Colosseum rank restriction)!

A custom title (* ^ ω ^)

Special Skill

There are lots of Special Skill Heraldries to choose from. However, only the last seven Special Skill Heraldries in the shop are relevant for PVE and provide buffs or debuffs.

These Special Skill Heraldries have the following effects in PVE:

1 [Barnac Heraldry]: +5% own (not party) Physical and Magic Damage for 40s
2 [Geraint's Heraldry]: +2.5% party all Element Damage for 40s, party HP is recovered by 2% every 1s for 5s
3 [Iona's Heraldry]: Own HP is recovered by 20%

4 [Black Dragon's Heraldry]: -2.5% enemy Dark Resistance for 10s
5 [Desert Dragon's Heraldry]: -5% enemy all Element Resistance for 10s
6 [Green Dragon's Heraldry]: +5% enemy Damage Taken for 10s
7 [Sea Dragon's Heraldry]: -2.5% enemy Ice Resistance for 10s

All Special Skill Heraldries share Cooldown, meaning it won't be worth having more than one equipped.

Costume

The PVP shop currently features the Evil Avenger costume set for all classes (in three colour variants)!

Evil Avenger Costume Set (Warrior)
In-game view

Accessory

The Accessory tab has 5 pages full of ways to make your character look fancier!

W/T/Ds, Gacha-Pouches/-Boxes and the Doge Hat
Doge Hat (in-game view)
Rings, Earrings and Necklaces
Spirits

Daily/Weekly Tasks

A daily and two weekly tasks have been added that give six Owl's PVP Coins each.

Daily Task Reward
Clear any [Colosseum] Mission Room Mode. 6 Owl's PVP Coins
Weekly Task Reward
Play [Kill or Fall (KOF)] 3 times. 6 Owl's PVP Coins
Play any [PVP] Mission Room 3 times. 6 Owl's PVP Coins
If you logged in after the weekly reset on Saturday, 08/10/2022 at 9:00am server time but before the server maintenance, the game will not assign you the new weekly tasks until the next Saturday.

Timed Login Event

The Timed Login Event now contains one Owl's PVP Coin per mail for the first 45 minutes, and two per mail for the next 45 minutes.

Misc.

The Skill Heraldry Shopkeeper Stas has been added to the Colosseum.

(PVE) Class Adjustments

The following class skills have been adjusted as follows:

Mercenary

[Iron Skin]

  • CD changed to 5s
  • Duration increased to 900s

Barbarian

[Overtaker]

  • Iframe during spinning animation is removed
  • Damage on the Input has been reduced

[Circle Swing Ultimate]

  • Damage has been reduced

[Bone Crash Instant]

  • Damage has been reduced

[Whirlwind]

  • Damage has been slightly reduced

[Demolition Fist CM3]

  • Damage has been reduced

Destroyer

[Impenetrable]

  • Succesful parry attack damage has been massively increased

[Class Mastery I]

  • HP Regeneration has been increased from 1% > 3%

[Crash Mode]

  • HP buff has been changed from self to party

Crusader

[Holy Relic]

  • Debuff has been changed from All Elemental Resist to Light Resist
  • Debuff has been increased from -5% to -10%

Inquisitor

[Lightning Bolt]

  • Light Resist debuff has been added

[Mind Snapper EX]

  • Debuff has been changed from All Elemental Resist to Physical/Magical Defense

[Consecration]

  • Description has been updated

Arch Heretic

[Evil Hand / [Nightmare] Evil Hand]

  • Debuff has been changed from All Elemental Resist to Dark Resist
  • Debuff has been increased from -5% to -10%

[[Nightmare] Execute]

  • Debuff has been reduced from -20% to -10%

Academic

[Auto Dispenser]

  • Final Damage and Cooldown Reset food has been removed

Gear Master

[Class Mastery III]

  • Healing amount reduced from 10% to 1%
  • CD increased has been changed from 12s to 1s

[Awakened Mecha Duck]

  • CD has been reduced from 13s to 6s

Shooting Star

[Mine Thrower]

  • Damage has been increased

[AP Launcher]

  • Damage has been increassed

[Star Commander]

  • CD has been reduced from 15s to 10s

Physician

[Love Revolution]

  • Skill Type has been changed from Passive to Active

[Disease EX / Awakened Disease]

  • Dark debuff has been added

[Love Virus]

  • CD has been reduced from 19s to 15s
  • Debuff has been increased from -10% to -15%
  • Debuff duration has been decreased from 30s to 10s
  • Description has been updated

Adept

[C2H5OH]

  • All Elemental Resist debuff has been added

[Magma Punch]

  • Debuff has been changed from All Elemental Resist to Fire Resist
  • Debuff has been increased from -5% to -10%

Force User

[Teleport]

  • CD has been decreased to 5s

[Eraser]

  • Damage has been increased

Elemental Lord

[Phoenix Storm]

  • Debuff has been changed from All Elemental Resist to Fire Resist

Saleana

[Burning Hand]

  • Activation rate has been changed from 20% to 100%
  • Damage bonus has been reduced from 30% to 20%

[Flame Road CM3]

  • Action Speed has been increased

[Fire Wall]

  • Fire Resist debuff has been added

Elestra

[Icy Shard]

  • Ice Resist debuff has been added

[Ice Sphere]

  • Ice Resist debuff has been added

[Chilling Mist]

  • Ice Resist debuff has been added

[Glacial Field]

  • Ice Resist debuff has been added

Majesty

[Gravity Javelin]

  • CD has been decreased to 5s

[Asteroid]

  • Damage has been increased
  • CD has been decreased to 20s

[Black Hole]

  • Damage has been increased

[Gravity Ascension]

  • Damage has been slightly increased

Smasher

[Linear Ray]

  • Damage has been increased

[Nine Tail Laser]

  • Damage has been increased

[Spectrum Shower]

  • Damage has been increased

[Awakened Laser Cutter]

  • Damage has been increased

[Laser Ray]

  • Damage has been significantly increased

[Disintegration]

  • Damage has been slightly increased

[Energy Blast]

  • Damage has been slightly increased

[Ray Horizon]

  • CD has been decreased to 5s

Black Mara

[Black Mara]

  • Duration has been set to 25s

[Unfair Contract]

  • Duration has been set to 20s

[Void Assault]

  • Duration has been set to 5s

[[Enhanced] Smoke Storm]

  • Damage has been increased

[[Enhanced] Cleaving]

  • Damage has been increased

[[Enhanced] Ripping]

  • Damage has been increased

[Class Mastery III]

  • Fix the damage output not dealing Dark Damage

Soul Eater

[Beast Spirit Instant]

  • CD has been set to 15s
  • Damage has been increased

[Beast Spirit]

  • Damage has been increased

[Beast Slash]

  • Damage has been increased

[Soul Scream]

  • Damage has been increased

[[Awakened] Specter of Pain]

  • Damage has been increased

[[Enhanced] Dragon's Soul (Scream)]

  • Damage has been slightly increased

[Cling Snake]

  • Damage has been slightly reduced

Light Fury

[Sunshine Spark]

  • Light Resist debuff has been added

[[Awakened] Chakra Miracle]

  • CD has been reduced from 90s to 60s

Abyss Walker

[Nightfall]

  • Debuff has been changed from Physical/Magical Defense to Dark Resist
  • Debuff has been decreased from -20% to -15%

[Incarnation of Dark (Party)]

  • A new passive has been added to the tree

[Night Explosion]

  • Debuff has been changed from All Elemental Resist to Dark Resist

[Killing Wave]

  • Description has been updated

Ripper

[Blade Runner]

  • Debuff has been changed from All Elemental Resist to Fire Resist
  • Debuff has been reduced from -20% to -10%

Bleed Phantom

[[Cruel] Madness]

  • CD has been decreased from 10s to 5s
  • Initial animation has been cut by 15 frames
  • Animation has been sped up

[[Cruel] Sol Breaker]

  • Animation has been changed

[[Cruel] Phantom Drive]

  • Animation has been changed
  • CD has been increased from 2s to 5s
  • Now resets [[Cruel] Madness] CD by 5s upon succesful hit

[Phantom Strike]

  • New skill has been added to the tree

[Bleed Phantom Transformation]

  • Action Speed buff has been increased from 10% to 15%
  • HP Cost has been reduced from 25% to 15%

[Shadow Overdrive]

  • CD has been decreased from 14s to 10s

[Vicious Circle]

  • Action Speed buff has been decreased from 25% to 15%

Knightess

[Brandish]

  • Physical/Magical Debuff has been added

Dragoon

[Spinning Swing]

  • CD has been reduced from 26s to 15s

[Instant Rough Sweep]

  • The skill now doesn't share CD with Non-Instant variant
  • CD has been reduced from 18s to 12s

[Rough Sweep]

  • CD has been reduced from 18s to 12s

[Over The Rainbow]

  • CD has been reduced from 10s to 3s

[Upper Blade]

  • CD has been reduced from 7s to 6s

[Bifrost]

  • CD has been reduced from 30s to 20s

[[Enhanced] Spinning Skewer]

  • Description has been improved, now shows what skill is correlated to the skill

[Flashy Skewer]

  • Description has been improved, now shows what skill is correlated to the skill

Valkyrie

[Spear Hand]

  • Damage has been increased

[Poking Beehive]

  • Damage has been increased

[Champagne]

  • Damage has been increased
  • Description has been improved, now shows the debuffs that the skill has

[Piercing Spike]

  • Light Resist debuff has been added

[Hovering Blade]

  • After Image damage from Dance of Light has been reduced

[[Awakened Passive] Flow]

  • The skill has been fixed

Due to not having [[Awakened Passive] Poking Beehive] we tweak the skill a little bit, and make [Spear Hand] to be the trigger to activate the buff


Randgrid

[Stomp N Stab]

  • Physical/Magical debuff has been reduced from -20% to -10%

[Iron Lance]

  • Debuff has been changed from All Elemental Resist to Fire Resist
  • Debuff has been increased from -10% to -15%

Due to potential conflicts in the future, we decided to make Randgrid as a fully fledged tank, abandoning the concept of DPSGrid entirely. Instead, skills that DPSGrid had before can now be learned, and all the EXs are marked by A/B. Making players free to mix and match the EXs to their playstyle liking

[Changes] :

  • The long lost skill, For Glory has been added back into Randgrid tree under the name of For Glory - Party
  • Stoicism has been renamed into For Glory - Self
  • Eruption has been removed from the tree
  • You can now learn both Heat Up and Heroic Charge in Awakened tree
  • All EXs are now marked with A/B

Vena Plaga

[Injury]

  • The skill now gives Action Speed buff

[Reflux]

  • Debuff has been changed from All Elemental Resist to Dark Resist
  • Debuff has been decreased from -20% to -10%

Treasure Hunter

[Requiem]

  • Damage has been slightly reduced

Duelist

[Flush]

  • Damage has been reduced

[Phase Blade]

  • Damage has been reduced

[Pale Burst]

  • Damage has been significantly reduced

[Execution]

  • Damage has been reduced

[Ripple Effect]

  • Damage has been reduced

[Harmattan]

  • Damage has been reduced

[Mirage Edge]

  • Damage has been slightly reduced

[Revenge Moment]

  • Damage has been reduced

[Lightning Rod]

  • Damage has been reduced

(PVP) Class Adjustments

The following class skills have been adjusted as follows:

Knight

[Savior]

  • The camera lock has been replaced with a camera resistance.

[Knight Punch]

  • Skills and Tumble are now usable sooner.

[Grand Wave]

  • Damage has been significantly increased.

Mystic Knight

[Class Mastery]

  • Mystic Step's input method has been changed; instead of right click + W/A/S/D, you can now use the skill by double-tapping W/A/S/D. Additionally, you can now choose Mystic Step's direction during Tumble.

Mystic Step's input method interfered with Side Kick, making it difficult to combo properly. It should now be worth learning the Class Mastery.

[Vision Blow EX]

  • (With [Mystic Change]) The final attack now lifts enemies.

Grand Master

[[Awakened Passive] Weaponizer]

  • The skill has been disabled in PVP.

[[Awakened Passive] Change Up]

  • The skill has been disabled in PVP.

[[Awakened Passive] Aggression]

  • The skill has been moved from the Awakened skill tree to the Grand Master skill tree.

The skill can't be disabled in PVP due to technical reasons, so it can now be learned without having to be awakened. It should also help with some weird lockouts Knight has.


Dancer

[Deadly Drill]

  • Cooldown has been increased from 12 seconds to 15 seconds.

Blade Dancer

[Gust Dementia]

  • Cooldown has been increased from 18 seconds to 25 seconds.

Phantom

[Phantom Drive]

  • The chance to inflict the Bleed debuff has been increased from 30% to 100%.

Bleed Phantom

[Bleed Phantom Transformation]

  • Cooldown has been reduced from 90 seconds to 60 seconds.
  • 5% of maximum HP is now consumed upon using the skill.

[Enhanced Bloody Sign (A)]

  • The All Attribute Resistance debuff has been replaced with an All Damage Taken debuff.

[Enhanced Bleed Phantom (A)]

  • The Attribute Attack Power buff has been replaced with an All Damage Dealt buff.

Because Bleed Phantom doesn't deal elemental damage, these skills had no effect.


Plaga

[Fatalism]

  • The Damage Taken debuff amount has been decreased from 20% to 10%.

Resolved Issues

The following issues has been resolved:

Pania

  • An issue wherein the Machina and Vandar class could not access the Pania Weapon Exchange shops.

Obtainable Items

  • An issue with Vandar Dreamy weapons wherein specific offensive jades could not be equipped.

PVE

Class: Lustre

  • An issue where Eternal Light Might doesn't consume bubble on cast
  • An issue where Countdown can be iframed by party members

PVP

General

  • Several skill descriptions have been updated to reflect the skills' actual effects.

Class: Warrior

  • An issue where Impact Wave was dealing lower damage than specified in the skill description.
  • An issue where it was possible to use Crash Force during certain actions if Mystic Knight's Class Mastery III is learned.
  • An issue where Beat Crush dealt an insignificant amount of damage if Mystic Knight's Class Mastery III is learned.

Class: Archer

  • An issue where certain Acrobat i-frames for PVE leaked over to PVP.

Class: Sorceress

  • An issue where Icy Shards EX was dealing less damage than the non-EX variant.
  • An issue where the increased action speed for Freezing Field EX for PVE leaked over to PVP.

Class: Kali

  • An issue where Breeze Call's i-frames for PVE leaked over to PVP.
  • An issue where Phantom's Avenger's i-frames for PVE leaked over to PVP.

Class: Vandar

  • An issue where certain Duelist i-frames for PVE leaked over to PVP.