A little bit late, but Happy New Year to everyone! Let's hope 2022 will be a better year for all of us. We're kicking off the start of 2022 with an intermittent patch before the next content cycle is in motion.
Saint Haven Expansion
Starter Towns Merger
A new expansion of Saint Haven is here, and with that, we've merged both Prairie Town and Mana Ridge. Both towns were recreated from the ground up, while trying to maintain the original essence and vision.
Connections are located around the East Gate of Saint Haven, new players now also begin their journey based on their respective starter town section.
The goal of this is to hopefully streamline the new player progression, especially involving the Main Questline, as it will also be easier to meet and see other players at an earlier point of time. There are some rough areas which need ironing out, but we hope you enjoy the expanded Saint Haven.
The following below are several screenshots during Night Time (Server Time 18:00 - 06:00)
NPC Shop Changes
Chad
We have revised the amount of Daily Points required to purchase various items among other adjustments, as the exchange rates have been out of date with recent patches.
Item | Changed Conditions |
---|---|
x200 Item Protection Jelly | 3 purchase per week -> 5 purchases per week Quantity from x200 -> x500 |
Manticore Shackles | x6,000 Daily Points -> x1200 Daily Points |
Manticore Eye | x4,000 Daily Points -> x1,000 Daily Points |
Polished Sapphire | Quantity from x10 -> x50 Weekly purchase restriction removed |
Gold Goblin Coin | x6,000 Daily Points -> x3000 Daily Points |
Lv90 Epic Plate Pouch | 2 purchases per week -> 5 purchases per week |
Magical Rainbow Goldfish (Community Cores) | x14,000 Daily Points -> x5,000 Daily Points |
Raspberry Lace Trimming Wing | x32,000 Daily Points -> x12,000 Daily Points |
Raspberry Lace Trimming Tail | x32,000 Daily Points -> x10,000 Daily Points |
Raspberry Lace Trimming Decal | x32,000 Daily Points -> x8,000 Daily Points |
Sunset Glow Wings | x32,000 Daily Points -> x10,000 Daily Points |
I.C Shop
Monthly Card Adjustment
The Monthly Card has been revamped to provide only Infinity Cash (no more items daily), the first time activation/renewal has changed to x25 Infinity Boxes, and the overall pass price has increased. The amount of I.C granted per day has also been increased to reflect the new price change.
If you have an active Monthly Pass sub prior to this update, all scheduled monthly rewards have been sent out, at once. You will receive the rewards immediately based on the amount of days remaining, prior to the maintenance. The Monthly Card will be inactive and you have the option to purchase/renew the revamped pass.
New: Irine's Gift Pass
Following the monthly card overhaul, we are introducing a new type of monthly pass available in the I.C Shop. While the Irine's Gift Pass is active, by logging in on any character every day on or past 00:00 Server Time, you will receive the respective item bonuses for that day.
If you log in on weekends, there will be Weekend-Only items which can be acquired.
For full details, please check out the I.C shop listing.
Available in the I.C Shop on the "Passes" page, check it out today!
Monthly Infinity Box Rotation
A new month means a new W/T/D and Pania coupon rotation! Items from the previous rotation won't drop anymore.
The new rotations and adjustments are as follows:
Previous Item | New Item Rotation |
---|---|
Starry Night Wings | Crystal Clear Water Cloud Wings |
Starry Night Tail | Crystal Clear Water Cloud Tail |
Starry Night Decal | Crystal Clear Water Cloud Decal |
Icy Remain | Light Weapon Coupon |
Icy Dust | Purple Weapon Coupon |
General
Enhance Fever System
Also known as a "pity" system, this is a brand new system mechanic exclusive to InfinityNest. Only enabled for U-Grades, "fail stacking" is now incorporated into all unique equipment. In this case, it's Ice Dragon Armour, Weapon, and Accessories.
At any enhancement level, each enhancement fail will raise that individual item's Enhance Fever by 10%. The current gauge accumulation is visible on the item tooltip, as long as it's higher than 0%.
Once it reaches max capacity, the next enhance attempt will be a 100% success rate, but at the cost of 5 times (5x) the Gold for reaching that specific enhancement level. The material/item cost will remain the same. After enhancing this way, the fever gauge drops back to 0%.
Similarly to the Gacha Fever, the Gauge will persist even if you stop talking to the Blacksmith, change characters, or even attempt to enhance another day. Progression is saved directly on our servers.
The Disassembler
- Several new items can now be placed into the Disassembler in Town and processed.
Item | Extraction Result |
---|---|
Rare Elemental Talisman | x20 Manticore Shackles |
Ice Dragon's Wrath | x2 Ice Dragon's Scale |
Miscellaneous
- Client localisation updates.
- Fat Ogre Mumu is no longer a Santa Orc skin.
- New characters created after Patch 5.03 will start in Saint Haven.
- Blizzard Plains and Wind Forest now lead back to Saint Haven.
- Two new temporary channels have been added to Saint Haven. While we have not figured out why some peoples' game client are freezing, we have a feeling it might be related to character meshes and population density. If you're freezing often, try going to a less crowded channel.
(PVE) Class Adjustments
The following class skills have been adjusted as follows:
[Moon Blader]
- Action Speed gain decreased from 30% > 20%.
[Eluding Moon]
- Gain 15% Action Speed upon casting the skill.
[Stomp EX]
- Damage has been increased.
[Whirlwind EX]
- Damage has been slightly increased.
[Bone Cleaver EX]
- Damage has been increased.
[Ultimate Circle Swing]
- Damage has been slightly increased.
[Furious Bash]
- Damage has been increased.
[Demolition Fist EX]
- Damage has been increased and skill action has been changed.
[All EX Skills]
- Damage reduced across the board.
[Assault Crash]
- Damage has been reduced.
[Earthquake]
- Damage has been reduced.
[Sky Line]
- Damage has been increased.
- You can tumble out of the skill after you shoot the projectile now.
[Special Ammo: Piercing]
- Damage has been increased.
[Special Ammo: Sticky]
- Damage has been increased.
[Equipment: Release]
- Damage has been increased.
[Gigaton Quack EX]
- Damage has been increased.
- You can tumble out of the skill after you shoot the projectile now.
[Chainsaw Missile]
- Damage has been increased.
[Wyrmstake Deploy]
- Skill has been reworked. Check it out in-game!
[Wyrmstake Trigger]
- Skill has been reworked. Check it out in-game!
[Z.S.D]
- Damage has been increased.
[Open Edge EX]
- Skill action has been reverted to the original version.
[End of Night]
- Lunge distance from casting the skill has been tremendously reduced.
[Madness]
- Damage has been increased.
[All EX Skills]
- Damage increased across the board.
[Taunting Blow]
- Damage has been increased slightly.
[Bone Break]
- Damage has been increased.
[Hitting Choke]
- Damage has been increased slightly.
[Lightning's Requiem]
- Damage has been increased.
[Limit Break]
- Cooldown has been reduced to 5s.
- Effect has been changed to 15% Action Speed with 1200s Duration.
[All EX Skills]
- Damage increased across the board.
[Rending Blast EX]
- Skill cast following Double Slash (Class Mastery III) sped up significantly.
[Lightning Rod]
- Damage has been increased.
[Rising Thunder]
- Damage has been increased.
[Rolling Thunder]
- Damage has been increased.
[Lightning's Riposte]
- Lightning's Riposte damage has been increased.
[Mirage Edge]
- Damage has been increased.
[Starward Sword]
- Skill has been removed from the skill tree.
[Thunderous Soul]
- Skill has been moved from Duelist to the Awakening Tree, making it locked behind awakening.
- Buff has been reworked.
[Lightning's Blessing]
- Action Speed buff has been reduced from 30 > 15%.
[Soul Burst]
- New skill added to compensate for the Limit Break rework.
[Eviscerating Shot EX]
- Skill cast animation is now faster.
(PVP) Class Adjustments
The following class skills have been adjusted as follows:
PVP adjustments for the Force User class are complete, stay tuned for Black Mara!
[Time Dodge]
- Debuff duration has been changed from 6.5 seconds to 4 seconds.
[Teleport]
- Super Armor has been changed from 50 to 100.
[Time Stop]
- Debuff duration has been changed from 14 seconds to 8 seconds.
[Gravity Trap]
- Super Armor break has been changed from 1 per hit to 0 per hit.
- The Action- and Movement Speed reduction amount has been changed from 60% to 20%.
[Fast Forward]
- The buff now activates at frame 54 instead of frame 0.
- The Cooldown Reduction amount has been changed from 60% to 80%.
- Buff Duration has been changed from 20 seconds to 10 seconds.
[Mana Surge]
- The skill has been disabled in PVP.
[Black Hole]
- Super Armor break has been changed from 66 per hit to 50 per hit.
[Summon Comet]
- Super Armor break has been changed from 1400 to 1200.
[Gravity Crush]
- Area of effect's position has been changed to its T4 version (now closer to the player).
[Cataclysm]
- The skill has been changed to its original version.
[Force Shield]
- The skill has been disabled in PVP.
[Nine Tail Laser]
- CTC has been removed.
[Force Mirror]
- Hitbox duration of the waves has been changed from 15 frames to 10 frames.
- The mirror now increases enemy Damage Taken by 10% for 12 seconds.
[Beam Tempest]
- Invincibility has been removed.
[Arcane Overdrive]
- The Magic Damage Dealt buff amount has been changed from +10% to +20%.
- Buff Duration has been changed from 1200 seconds to 15 seconds.
- (Cooldown has been changed from 5 seconds to 60 seconds).
[Laser Cutter]
- Hitbox duration of the explosion has been changed from 30 frames to 10 frames.
- Super Armor has been changed from 600 to 400.
[Linear Ray EX]
- The skill has been changed to its original version (3 charges and delayed left mouse button inputs).
[Nine Tail Laser EX]
- CTC has been removed.
- The Critical Resistance debuff has been removed.
[Force Mirror EX]
- Skill usability during the action has been removed.
- Range of the mirror has been reduced.
- Hitbox duration of the waves has been changed from 30 frames to 10 frames.
- The mirror now increases enemy Damage Taken by 10% for 12 seconds.
- The Light Resistance debuff has been removed.
[Laser Cutter EX]
- The projectile now moves forward/backward instead of staying in place.
- Hitbox duration of the explosion has been changed from 30 frames to 10 frames.
- Super Armor has been changed from 600 to 400.
[Time Controller]
- The skill has been disabled in PVP.
[Falling Star]
- The skill has been disabled in PVP.
[Laser Ray]
- The skill has been disabled in PVP.
[Energy Blast]
- The skill has been disabled in PVP.
[Disintegration]
- The skill has been disabled in PVP.
[Mystic Mischief]
- Super Armor has been changed from 20 to 200.
- The Dark Damage buff has been removed.
- Buff Duration has been changed from 60 seconds to 15 seconds.
[Gravity Well]
- The skill no longer deals additional damage to the target with the lowest HP.
[Triple Orbs EX]
- The Action Speed increase has been removed.
[Gravity Crush EX]
- Skill usability during the action has been removed.
- Area of effect's position has been changed to its T4 version (now closer to the player).
- Debuff duration has been changed from 15 seconds to 10 seconds.
[Gravity Well EX]
- The skill no longer deals additional damage to the target with the lowest HP.
[Gravity Controller]
- The skill has been disabled in PVP.
[Gravity Rush]
- The skill has been disabled in PVP.
[Asteroid]
- The skill has been disabled in PVP.
[Big Bang]
- The skill has been disabled in PVP.
Resolved Issues
The following issues have been addressed:
PVE
- An issue wherein clearing BotE was not raising labyrinth difficulty progression.
General
- An issue wherein the seasonal event title "The GOAT" would disappear if the player relogs their character.
- An issue wherein several Divine grade spirits were having set bonuses, when they aren't supposed to.
- An issue with Ice Dragon Necklace/Earring wherein the pre-nerf gold costs were still applying on enhancements.
- An issue wherein you could not purchase the "Ceremorial Battle Sword" in the I.C Shop.
PVE
- An issue wherein Fast Forward was not applying the Physical Damage buff properly.
Known Issues
We are currently aware of these issues:
- Due to the Saint Haven expansion, quest markers used talk to specific NPCs will attempt to lead you to the original starter towns. All relevant NPCs should already be in Saint Haven, you can look for them using the minimap.
- Sunset Glow Wings still cost 32k daily points instead of the intended 10k.
- Irine is still wearing her Christmas attire. She's still in the holiday spirit, we'll let her enjoy it for one more patch before we ask her to change.
- Placing stacked items into the Disassembler makes it appear as if it will consume the whole stack at once. This is a visual issue and it will only consume one item at a time. The same applies to gold cost.
- Obtaining Rainbow Fishes with Irine's Daily Gift (on weekends) will visually make all your fishes in the inventory appear as 1 count. Simply move the slot location of the fish and it'll correct itself.
- Reward previews for Irine's Gift Pass are based on your Local Time, not the Server's. (e.g: Logging in Monday server time, Sunday local time shows reward preview still being Sunday)
*Item acquisition type and amount are however correct. This is purely a visual problem.