Hi everyone. Welcome to the Winter seasonal patch of InfinityNest. Featuring our usual Winter Fiesta event, stocked full of Christmas themed cosmetics, an Infinity Box rework, and much more! Read below for the full scoop.
I hope everyone has a Merry Christmas and a Happy New Year coming up. Happy holidays from the iDN Staff.
Seasonal Events
Santa Orc's Getaway
A limited time seasonal event instance is now located in the Wonderful Theme Park portal, accessed via Saint Haven!
Chase down the Santa Orc and knock him down, for a chance for some Gift Bundles.
Up to two players maximum can enter the instance at a time.
Event Period
- From December 20, 2021 at 00:00 (Server Time) until January 13, 2022.
Random Drop Event
On top of the Santa Orc event, you can obtain [2021 Winter Fiesta Cards] randomly by simply grinding any Dungeon of your choice.
Every single mob killed in any dungeon instance has a 5% chance to drop one card, at which you can use to exchange for various goodies at Irine, including seasonal exclusive Minion and Mounts!
Event Period
- From December 20, 2021 at 00:00 (Server Time) until January 15, 2022.
Winter Attendance Event
A simple attendance event, log in every day and tally up your sign-in counts for some free rewards!
This time we're featuring repeats of Santa Orc Bundles, 2021 Winter Fiesta Cards, and on some days, you'll receive Infinity Boxes and some Top Grade Essence of Life.
You can still complete this Attendance Event a few days after it ends.
* You must be logged on a Level 90 character to activate this event feature.
Event Period
- From December 20, 2021 at 00:00 (Server Time) until January 15, 2022.
I.C Holiday Rebate Event
In spirit of the season of giving, please enjoy a bonus rebate on all I.C purchases for a limited time!
Purchasing I.C can be done by clicking this link: https://infinitynest.net/store
Event Period
From December 20, 2021 at 0:00 (Server Time) to January 11, 2022 at 23:59 (CET)
Details
50% Bonus IC on all I.C purchases via our website.
I.C Shop
Winter Boxes
The long awaited Winter boxes are now available to purchase in the I.C Shop. Players can no longer obtain the previous Autumn boxes, however if they still have them in their inventory, they can still be opened.
This season we're featuring exclusive Wings, Tails, and Decals along with Divine spirits and a brand new Romantic Wood accessory set, all can be previewed at Pania's new shop dialogue.
The exchange item (also the jackpot) is an Eternal Snowflake item. By putting all the WTD and spirits into its own shop, we greatly reduce the amount of duplicated I.C items which serve no further purpose other than cluttering your inventory.
Eternal Snowflake is tradeable between players, so a market can be started for the exchange item.
As usual, all cosmetics are exclusive to our Winter Box, so grab them before they're gone next season!
Infinity Box Rework
Infinity Boxes have been reworked from the ground up, featuring a brand new plethora of items to obtain and exchange.
Similar to the Winter Boxes, the Infinity Boxes also rely on the same Jackpot item exchange, where you obtain a "Jackpot" item then redeem it for an item of your choice over at Pania. They're also tradeable between players.
There's a special mechanic we made called the "Gacha Fever". By opening Infinity Boxes, you will slowly accumulate a Fever Gauge. At 100%, the next box you open will contain five items instead of one!
New Costumes
We've added new costume sets as per usual, this time featuring a multitude of Christmas themed costumes released throughout the years.
Priced at the usual amount, and available in various themes/flavours.
Check them out in the I.C Shop today!
You can either purchase each costume piece individually to mix-and-match to your liking, or buy the entire set in a package for an automatic 15% off your purchase!
Here are some preview banners of the new sets:
General
The Disassembler
- You can now extract Rare Grade Talismans in exchange for x2 Manticore Shackles each.
- Extracting any (spare) L-Grade Wing, Tail, or Decal is now possible through Cash Extraction. You will gain the following below:
Item | Extraction Result |
---|---|
L-Grade Wing | x15 Polished Sapphire |
L-Grade Tail | x2 Top Grade Essence of Life |
L-Grade Decal | x10 Otherworldly Fragment |
Trading House
- The Maximum gold listing limit has been raised from 200,000 to 10 Million Gold.
Miscellaneous
- Client performance tweaks.
- The fifth page of the Normal and I.C Server Storage has been unlocked.
- The Weekly Hero EXP cap has raised from 9,000 -> 35,000. Get your Hero Level 100 and unlock Hero Skills faster!
- The enhance rates and overall cost for Ice Dragon Accessories have been improved.
- Lv80 Skip Potion is now available at General Merchant, for older/legacy players.
- The HP Pot required to complete Beginner Tasks is now available at General Merchants too.
Blade of The East
- The instance map, design, scripts, music, etc. all received a refresh. The fight and mechanics remain the same.
(PVE) Class Adjustments
The following class skills have been adjusted as follows:
[Tenacity]
- The skill animation has been changed as a QoL.
[Assault Crash]
- The skill animation, effects, and damage have been reworked. Try it out in-game!
[Punishing Swing EX]
- Overall damage output has been increased.
[Flying Swing EX]
- Overall damage output has been increased.
[Maelstrom Howl EX]
- Overall damage output has been increased.
[Calamity Crush]
- Now an iFrame while casting.
[Show Time!]
- The ATK Increase effect has been replaced with AGI Increase by 50%.
[Air Sense]
- The ATK Increase effect has been replaced with AGI Increase by 20%.
[Spiral Kick EX]
- Overall damage output has been increased.
[Eagle Dive EX]
- Overall damage output has been increased.
[Blooming Kick EX]
- Overall damage output has been increased.
[Cyclone Kick EX]
- Overall damage output has been increased.
[Wind Shot]
- This skill can no longer cause the Marking Shot projectile to detonate.
[Silver Hunter Transformation]
- Bubble duration has been increased to 60s.
- Transformation duration has also been increased to 60s.
[Static Discharge]
- This skill has been reworked. Try it out in-game!
[Overwhelm]
- Skill cooldown has been reduced from 30s -> 15s.
[Divine Driver]
- Skill cooldown has been reduced from 30s -> 15s.
[Falling Angel EX]
- Skill cooldown has been reduced from 19s -> 15s.
- Damage output has slightly increased.
[Royal Authority]
- Damage output has slightly increased.
[Divine Ascension EX]
- Overall damage output has been increased.
[Dark Nova]
- The skill has been renamed to Force Explosion.
[Heroic Charge]
- This skill has been reworked. Try it out in-game!
[Sonic Blast EX]
- The skill animation, fx, and hitboxes have been adjusted.
(PVP) Class Adjustments
The following class skills have been adjusted as follows:
PVP adjustments for the Sorceress class has begun, and Elemental Lords are now fully playable in PVP. Arcanists and Black Mara will be balanced in future patches, so stay tuned!
[Hit states]
- When stunned, your state now changes to knocked down sooner when laying on the ground.
[Aerial basic attacks]
- You can now choose the direction you're moving into when using an aerial basic attack.
- It is now possible to use aerial skills during aerial basic attacks.
[Charged Missile]
- The projectile can now hit knocked downed enemies.
[Witch Slap]
- (Book) The hit is now the same as Witch Slap without any secondary weapon equipped (now staggers).
- (Puppet) The second hit now occurs even when the action is cancelled after the first hit. The timing of the second hit is no longer influenced by Action Speed.
[Air Strike]
- You now drop slower to the ground (same air velocity properties as T4 Air Strike).
- Super Armor has been changed from 50 to 100.
- Super Armor break has been changed from 150 to 200.
- The action can now be influenced by action speed.
[Rising Blast]
- Super Armor break has been changed from 900 to 800.
[Glacial Spike]
- The Action- and Movement Speed reduction amount has been changed from 30% to 10%.
[Dark Nova]
- The skill has been renamed to Force Explosion.
- (lv.6+) The projectile's first hit has been slightly delayed.
[Elemental Shield]
- The character state has been changed from air to ground state.
- The buff now activates at frame 0 instead of frame 10.
- The own Damage Taken buff amount has been changed from -25% to -20%.
- The Super Armor buff has been removed.
- Buff duration has been changed from 35 seconds to 10 seconds.
- Visual effects have been slightly adjusted.
[Boost]
- The skill has been disabled in PVP.
[Health Bolster]
- The skill has been replaced with our custom Rage comeback mechanic.
[Mental Fortitude, Attuned Mind]
- The skill has been disabled in PVP.
[Flame Spark]
- Hitbox duration of the explosion has been changed from 13 to 10 frames.
- Super Armor break has been changed from 20 + 200 to 100 + 200.
[Frost Wind]
- The Action- and Movement Speed reduction amount has been changed from 30% to 20%.
[Ignite]
- The skill now only hits enemies with the Burn debuff.
[Glacial Freeze]
- The skill now freezes for 4 seconds (can be ADADed).
- The Frostbite debuff has been removed.
[Shatter]
- The action has been changed to its original version.
- The skill now only hits frozen enemies and/or enemies with the Frostbite debuff.
[Fireball]
- Hitbox duration of the Level 3 Fireball has been changed from 30 frames to 10 frames.
- Super Armor break has been changed from:
Level 1: 50>100
Level 2: 80>200
Level 3: 100>400
[Hot Rod]
- Super Armor break has been changed from 8 per hit to 10 per hit.
[Volcanic Vortex]
- Vertical hitbox size has been increased.
This change has been made to address an issue where the skill would sometimes deal 10 hits instead of 11 hits.
- The skill now hits enemies directly in front of you (similar to Mercenary's Bombs Away).
- Super Armor has been changed from 2400 to 1800.
- Super Armor break has been changed from (24011) to (25010) + 600.
- Invincibility has been removed.
[Icy Shards]
- Debuff has been removed.
[Ice Cold Field]
- Super Armor break has been changed from 50 to 100.
- The Action- and Movement Speed reduction amount has been changed from 30% to 20%.
- Debuff duration has been changed from 20 seconds to 5 seconds.
[Frozen Spikes]
- The Action- and Movement Speed reduction amount has been changed from 30% to 20%.
- The Ice Resistance reduction amount has been changed from 5% to 10%.
- Debuff duration has been changed from 20 seconds to 3 seconds.
[Chilling Mist]
- Debuff has been removed.
[Frozen Fury]
- The character state has been changed from ground to air state.
- Invincibility has been removed.
- The Ice Resistance reduction amount has been changed from 30% to 10%.
- The skill now decreases enemy Action- and Movement Speed by 20%.
- Debuff duration has been changed from 20 seconds to 10 seconds.
[Burning Hand]
- The skill has been disabled in PVP.
[Magma Ball]
- Hitbox duration of the explosion has been changed from 30 to 10 frames.
[Fireball EX]
-
The skill has been changed to its original version (charging, and firing upon left- or right mouse button input).
-
Hitbox duration of the Level 3 Fireball (left click variant) has been changed from 60 frames to 10 frames.
-
Super Armor break has been changed from:
Level 1: 50>100
Level 2: 80>200
Level 3: 100>400 -
Level 2 (right click variant): 50>100
Level 3 (right click variant): 80>200
[Inferno EX]
- The Fire Resistance debuff has been removed.
[Fire Wall EX]
- Super Armor of the left mouse button attack has been changed from inheriting Fire Wall's initial Super Armor (1200) to 600.
[Hot Rod EX]
- Super Armor break has been changed from 8 per hit to 10 per hit.
- The own Damage Taken reduction effect has been removed.
[Magma Ball EX]
- The right mouse button input has been delayed by 47 frames.
- Hitbox duration of the explosion has been changed from 30 frames (left click variant)/12 frames (right click variant) to 10 frames.
[Flame Master]
- The skill has been disabled in PVP.
[Volcano]
- The skill has been disabled in PVP.
[Summon Meteor]
- The skill has been disabled in PVP.
[Flame Burst]
- The skill has been disabled in PVP.
[Flame Volcano]
- The skill has been disabled in PVP.
[Ice Barrier]
- The buff now activates at frame 25 instead of frame 0.
- The Damage Taken and the Ice Damage buffs have been removed.
- The skill now generates a ~10k HP shield that disappears after 10 seconds or when its durability becomes 0.
[Ice Sphere]
- The skill has been changed to its original version.
- The additional damage debuff has been removed.
- The skill now freezes at a 30% chance for 2 seconds (can be ADADed).
[Ice Cold Field EX]
- Skill and Tumble usability during the action has been removed.
- Super Armor break has been changed from 50 to 100.
- The Action- and Movement Speed reduction amount has been changed from 30% to 20%.
- Debuff duration has been changed from 20 seconds to 5 seconds.
[Frozen Spikes EX]
- The skill has been changed to its original version.
[Chilling Mist EX]
- The animation of the additional attack has been changed to its T4 version.
[Chilling Master]
- The skill has been disabled in PVP.
[Petalcryst]
- The skill has been disabled in PVP.
[Ice Cyclone]
- The skill has been disabled in PVP.
[Frozen Statue]
- The skill has been disabled in PVP.
Resolved Issues
The following issues have been addressed:
UI/UX
- An issue with the Disassembler wherein item preview amounts were always displaying as x1.
- An issue wherein Kali's puppet self-damage effects were counting toward your personal and party DPS.
- An issue wherein Beginner Tasks UI was present, even if you've finished all related tasks. It should now be hidden on completion.
General
- An issue with Knight's skill descriptions wherein the stated amount of Ego Bubbles gained were incorrect.
- An issue wherein items in both General and I.C Server Storage were being randomised when relogging. Now it will automatically sort itself as if you pressed "Sort Items" button.
PVE
- An issue where a Sorceress hit state voice line was considered a sound effect and not a player voice, making it unable to mute when muting voices.
- An issue with Chemical Warfare EX wherein the wrong debuff type was being applied.
PVP
- An issue where a Sorceress hit state voice line was considered a sound effect and not a player voice, making it unable to mute when muting voices.
- An issue where Force Explosion's (lv.6+) projectile wouldn't appear when used against a wall.
- An issue where Hot Rod wouldn't hit when used against a wall.
- An issue where you could use Tumble to every direction except to the front during Volcanic Vortex.
- An issue where Frozen Spikes' projectile wouldn't appear when used against a wall.
- An issue where Hot Rod EX wouldn't hit when used against a wall.
- An issue where Frozen Spikes EX's projectiles wouldn't appear when used against a wall.
Known Issues
We are currently aware of these issues:
- There are some description consistencies on Knight specs.
- Air Sense and Show Time! have the incorrect buff description.
- Ego Bubbles section on Knight skill descriptions have the incorrect amount.
- There is a black texture block when casting Valiant Hail.
- Sometimes the wing animations for the Carol set doesn't initialise. Re-equipping them should resolve the issue.
- Sometimes, enmity is randomly lost while inside Blade of the East, resulting in music cuts.
- The Mileage Shop still has Autumn Leaf for sale, despite the exchange shop being gone now.